Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
The scope of the project is the the development of a game addressing the so called "Bergfest" at the Ilmenau Technical University.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
I think it will be the brother of dogengine.
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
Freeband is a free, cross-platform, open source alternative to the games Guitar Hero and similar games.
A game project about WW3 which is started by a conflict between Estonian and Russian forces. Check out the design document to read more about this. --- https://sourceforge.net/apps/mantisbt/freedom-game/my_view_page.php
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
Holy Reaper this is a bloody first person shooter created by ARStream Interactive Company
RPG Games without coding!
LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
NovoRadix is a wrapper for Win32, Direct3D9, DirectInput8, Lua (http://www.lua.org/), the audiere sound library (http://audiere.sourceforge.net/) and a custom resource manager to be used as a foundation for a game.
Panzercrysis is an open source project for the Crysis engine. Basicly we will produce a world war 2 tanksimulator.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
Plane of Goofiness is a massively multiplayer persistent online Direct3D game where players controlling SmileyCubes compete against one another for the #1 ranking by building and defending WealthBlocks and fighting enemy cubes.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.