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A Open Source MMO Project that needs programers, and artist. We plan to combine alot of the interface of all the well known MMO's and Put into one game that will be free to play, we hope that there will be people interested.
Datama! The cinematic experience of data - enabling media to be produced and relayed as a non linear experience.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
The future of information technology will be based on controlling the flow of natural light. This project is an attempt to establish the code (or software) that will enable this to happen. It involves rewriting an OS from the ground up.
This Sourcforge project is NOT IN USE yet! It has just been created in order to explore the Sourceforge platform for a possible future use by EJS. EJS is developed and by Francisco Esquembre, University of Murcia, Spain.
Epi-Cipher RE: is biogenic referral-ware to cure disease with cybenetics. Its specification relates in the design of a universal translator for supply channels on SETI. It features a biological simulator to reseach a tonic for advanced power systems.
A semantic memory software tool “reflects” one's “imagination”. In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj
A multiplayer realtime 3D online gaming engine focusing on extreme customizability. Primarily intended for MMORPGs but flexible enough for nearly any genre.
So, this is an ambitious project of developing MMORPG in OSS manner, with aim of creating something fun and playable. The project is not hosted on SF, this is just a redirect and advertisement.
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.
This is a testing project for a hack and slay engine
It´s a 3rd person game, which has written in java with LWJGL
Hyperrion is going to be an semi-3D RPG game engine, with multiplayer functions that is written with Java using Light Weight Java Game Libary's OpenGL rendering.
J-Olive is a pure Java physics engine that is compatible with jMonkeyEngine. J-Olive is based on cyclone physics engine described in Ian Millington's book "Game Physics Engine Development".
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
JaTrac is an object-oriented rendering system developed to encourage and facilitate experimentation with image synthesis algorithms. The main principles guiding system's design were extendibility and clarity, as it's also used in education.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
Space Commander is a 2D space game. The player navigates a spaceship by pressing several direction buttons on the keyboard. The spaceship itself has got several weapon types which can be used to destroy the enemy.
Jenesis is a realtime 3D engine written entirely in Java. It is based on the JSR-184 standard and JOGL (Java OpenGL). Jenesis stands out for its intuitive API, making it especially well suited for rapid development of computer games.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
JokerCard is a game that played in Arabian Gulf and especially in Qatar. It is like a old traditional game that allow 4 or 6 players to play it at the same time.
KIJ3DRacer is my (Kirschi) 3rd Racegame in Java. This time with Java3D.
A 3-dimensional physics engine. Components include collision detection, response and rendering. Focus on a highly extensible framework so that more advanced scenegraphs, collision methods, geometries, rendering methods, etc. can be added later.
Linuxopoly is a 3d monopoly game. Created at aueb for the computer graphics course and took us 1 week to complete. For this reason it has many bugs and is not portable. Project at: http://code.google.com/p/linuxopoly/
Game engine in development for a 2D/3D RPG using C++/SDL/GTKmm/OpenGL and Java/LWJGL.