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CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.5 weekly downloads
VB6 Raytracer1 weekly downloads
Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.
Lite Construct is an application for modeling 3D architectural objects. Application provides simple UI functionality for easily creation of buidings and constructions. Using this software you can create, modify and share models.
Minimalist Game Framework for Xna. A very simple, yet more flexible alternative to Xna's Game framework.
Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
I stop the development with this version. Look at java.net under my-dreampalace.
Ogre scene Editor for your games and apps
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.