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GUIde is an OpenGL user interface written in C++. It's purpose is to let programmers to write applications that will look the same on different operating systems.
Game vs. Player - fresh approach to classic a genre... Coming soon.
It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.
Gear2D is a C++ cross-platform component-based data-driven game engine. It supports component loading at runtime and defining game objects using YAML and sharing parameters between components in a transparent manner.
Genma a Powerfull and Intuitive SDL Wrapper library for C++ but soon ported to Python.
Glaxium is an OpenGL-based spaceship "shoot-em-up" game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects.
Gnopya is another Pong-like game. The name stands for "Pong" in reverse order plus some extra "ya" which means "yet another" Classic, good one stuff with new textures written in SDL.
A remake of the ZX Spectrum game 'Chaos'. Fast action turn based strategy for all ages.
Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
[EN] Free Open-Source Software, for making graphs, and scheduling projects. [FR] Programme gratuit de création de graphes, et de gestion de projets.
Graviton is a 2D spaceship combat game (in the style of Gravity Force/Power and Bratwurst). The idea is to defeat the other players in combat, using the various weaponry available to you. However, the graphics are 3D and vector-based.
Hidro killer Kombat is a Versus fighting videogame with highly detailed digitized sprites, graphics based on CRM32Pro from megastormsystems and SDL. can easily ported to linux.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Hover Tactics is a first-person hovering tank game. It uses a modified version of the Cube 2 Sauerbraten engine.
Snes Emulator developed to work in a .NET environment. Currently developed for DirectX, but support for SDL is planned.
NetHack made ready for internationalization
Invasion TD is a Tron meets Tower Defense game, where a computer is invaded by viruses and the player must defend critical parts of his system. Player's face-off by sending waves of viruses into their opponent's system.
Wrote in c++ and using SDL. V0.02a
This is a multiplayer space fighting game, it can currently only be played with two players. The point of the game is to reduce the opponents life to zero. You receive bonus by destroying the boxes in the middle.
Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
LAIR is a Sandbox Dungeon Crawling Game
Lambdooz is a Zoop clone with new features written in Python using the Pygame/SDL.