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From: Lark <la...@fe...> - 2000-09-15 15:25:48
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>> For future submissions (from anyone, not just you :-), please try to get the >> whole log line, and copy&paste it into the email. > > Stuffit the actual codewarrior file from cl client (or part of it) and > attach it. That's even better. Trim is down to the relevant parts in a text editor if you don't want to send me the whole thing (or are concerned about privacy :-). -- Lark <la...@fe...> |
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From: Cygnus <cy...@po...> - 2000-09-14 23:43:37
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On 9/14/00 8:44 AM, "Lark" <la...@fe...> wrote: >> I got the other two trainer messages. They are: > > I added Angilsa, Knox and Rodnus like this (committed to CVS just now): > > ANGILSA "*You notice your balance recovering much more quickly" > KNOX "* You notice yourself doing much more damage" > RODNUS "*You feel more receptive to healing" > > Thanks for submitting them! > > By the way, I noticed the other trainers have that little circle-thingy (, > option-8) in front of them with no space between it and the "You". These > seem to have stars instead, and Knox has an extra space. Are you sure this > is correct? > > For future submissions (from anyone, not just you :-), please try to get the > whole log line, and copy&paste it into the email. > As far as I know it is correct. I have not trained with either Knox or Angilsa yet. I asked someone who was training with them (I think it was Kojiro) to give me the exact line from their log. > So, is there anything else new that the scanner doesn't handle? I haven't > been in the land much in the last few versions... As far as I know, that is all that has been added that will effect the scanner. I'll let you know if I think of or come across anything else. Cygnus Cy...@po... _________________________________________________________________ Oh the words that he spoke Seemed the wisest of philosophies There's nothing ever gained By a wet thing called a tear When the world is too dark And I need the light inside of me I'll walk into a bar And drink fifteen pints of beer - Shane MacGowen |
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From: Ludovic N. <lni...@wa...> - 2000-09-14 20:35:35
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>I sometimes clan from a different lcoation and email my logs back to keep >track of ranks and I noted that if I was copying the rank line directly >into the email client, it would change the * to an asterisk as you noted. >The real message is probably with a * . > >What combination of copying source and destination does that, i am not sure. Ahem. Or how to get killed by a LSW while you're explaining to someone that LSW actually kills you in one shot. the * symbols in the citation above were option-shift-8 circles. Proof made however, they get mangled by some email clients. Geotzou who shouldn't bother as he is still first circle with those 510 ranks. Just hope I won't be the first first circle lord of Puddleby ;-) |
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From: Ludovic N. <lni...@wa...> - 2000-09-14 18:16:38
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À (At) 8:44 -0700 2000/09/14, Lark écrivait (wrote) : >> I got the other two trainer messages. They are: > >I added Angilsa, Knox and Rodnus like this (committed to CVS just now): > >ANGILSA "*You notice your balance recovering much more quickly" >KNOX "* You notice yourself doing much more damage" >RODNUS "*You feel more receptive to healing" > >Thanks for submitting them! > >By the way, I noticed the other trainers have that little circle-thingy (*, >option-8) in front of them with no space between it and the "You". These >seem to have stars instead, and Knox has an extra space. Are you sure this >is correct? > >For future submissions (from anyone, not just you :-), please try to get the >whole log line, and copy&paste it into the email. > Stuffit the actual codewarrior file from cl client (or part of it) and attach it. I sometimes clan from a different lcoation and email my logs back to keep track of ranks and I noted that if I was copying the rank line directly into the email client, it would change the * to an asterisk as you noted. The real message is probably with a * . What combination of copying source and destination does that, i am not sure. geotzou |
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From: Lark <la...@fe...> - 2000-09-14 15:49:02
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> Hi, I'm still interested in the project. I haven't had much time to > put towards it lately. I've been swamped since classes started. I > want to try to get some time set to work on it, but I have to see > what the work load is going to be and its schedule for my classes. > Everything should be falling into place for me soon. Glad to hear it! If you're unsure about what to do, consider looking at the GUI framework Rifkin committed a while ago. A basic GUI is the one thing that keeps us from putting out an alpha release. Didn't you say you'd like to learn PowerPlant? :-) (For a beta, we need to at least add basic document functionality. However, since the scanner is pretty fast, an alpha without save/load/etc. functions should be okay for people to run their log files through and report bugs.) -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-09-14 15:44:22
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> I got the other two trainer messages. They are: I added Angilsa, Knox and Rodnus like this (committed to CVS just now): ANGILSA "*You notice your balance recovering much more quickly" KNOX "* You notice yourself doing much more damage" RODNUS "*You feel more receptive to healing" Thanks for submitting them! By the way, I noticed the other trainers have that little circle-thingy (, option-8) in front of them with no space between it and the "You". These seem to have stars instead, and Knox has an extra space. Are you sure this is correct? For future submissions (from anyone, not just you :-), please try to get the whole log line, and copy&paste it into the email. So, is there anything else new that the scanner doesn't handle? I haven't been in the land much in the last few versions... -- Lark <la...@fe...> |
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From: Cygnus <cy...@po...> - 2000-09-10 10:26:20
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I got the other two trainer messages. They are: Angilsa - "*You notice your balance recovering much more quickly." Knox - "* You notice yourself doing much more damage." -- Cygnus Cy...@po... _________________________________________________________________ Oh the words that he spoke Seemed the wisest of philosophies There's nothing ever gained By a wet thing called a tear When the world is too dark And I need the light inside of me I'll walk into a bar And drink fifteen pints of beer - Shane MacGowen |
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From: Cygnus <cy...@po...> - 2000-09-09 01:26:57
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>Hi, > >it's been a while since I heard from anyone out there. I'd really like to >see development on Scribia pick up again. We're pretty close to a first >release, and I hope we can get it out soon. > >Things we need for the first beta: > - load/save support for char data > - more complete GUI (maybe not for all stats yet) > >Anyone interested in working on these? Anyone working on something else that >I didn't list? Anyone not interested in helping with Scribia anymore? > >After we release, I am sure there will be an influx of new people to help >with development, but for now, we have to move this forward. Hi, I'm still interested in the project. I haven't had much time to put towards it lately. I've been swamped since classes started. I want to try to get some time set to work on it, but I have to see what the work load is going to be and its schedule for my classes. Everything should be falling into place for me soon. BTW, got a new item to add to the scanner. We found 3 new fighter trainers last night. I have the message for the one I'm doing and I think I can get one of the other messages. I don't think anyone signed up for the third though. The one I have now is called Rodnus and gives "*You feel more receptive to healing." I'll let you know when i get the others. -- Brad (aka Cygnus) cy...@po... _________________________________________________________________ Oh the words that he spoke Seemed the wisest of philosophies There's nothing ever gained By a wet thing called a tear When the world is too dark And I need the light inside of me I'll walk into a bar And drink fifteen pints of beer - Shane MacGowen |
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From: Lark <la...@fe...> - 2000-09-07 16:21:01
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> I'm not interested in working on it anymore. Very sorry to hear it, Rob - thanks for the great job on the GUI! -- Lark <la...@fe...> |
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From: Rob T. <ro...@ts...> - 2000-09-06 16:40:01
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on 9/6/00 9:02 AM, Lark at la...@fe... wrote: > Anyone not interested in helping with Scribia anymore? I'm not interested in working on it anymore. Rob |
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From: Lark <la...@fe...> - 2000-09-06 16:02:50
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Hi, it's been a while since I heard from anyone out there. I'd really like to see development on Scribia pick up again. We're pretty close to a first release, and I hope we can get it out soon. Things we need for the first beta: - load/save support for char data - more complete GUI (maybe not for all stats yet) Anyone interested in working on these? Anyone working on something else that I didn't list? Anyone not interested in helping with Scribia anymore? After we release, I am sure there will be an influx of new people to help with development, but for now, we have to move this forward. Lark -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-08-14 15:43:16
|
FYI: I'm extremely busy in RL at this time, so updates to Scribia from my side will be slow for the next two months. I had hoped to get a release out before this happened, but I was underestimating the work that remains to be done (as always :-) The second four weeks of this two month period I'll be out of the country - no chance to code, but I will have email (most times). Things on the to-do list, for people with some free time on their hands: 1. put finishing touches on the scanner, test it with more logs 2. help Rifkin implement remaining GUI views 3. icons 4. document functionality (load/save/print, etc.) 5. GUI elements: progress dialog, prefs dialog, prefs file Once these are in place, we should release it as a beta, to get some feedback from a wider audience (and hopefully a new influx of manpower for future versions :-). Lark PS: Please let me know if anything you are doing requires (new) scanner support. I'll try to add it before I leave, so the scanner is out of the critical path while I'm gone. -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-07-31 15:02:34
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I'll be traveling September and the first half of October, and while I'll have email access, I won't be able to make any code changes during that time. Are there any capabilities that the scanner must have that are critical to anyone else's development? I'll add those during August. If not, I'll only do small bug fix changes to the current one, since it seems pretty stable. (Of course people can make changes to the scanner themselves, too!) Let me know, Lark -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-07-27 06:35:26
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> I'm not sure which one I'll do next. Contact me if you plan to work in the > UI area. I'm not, glad you took it over :-) As for next UI components, I think the "falls", "kills" and "shares" stats data structures are most unlikely to be changed, so those would be good candidates. They're almost identical, too (map<string, map<string, int> >). -- Lark <la...@fe...> |
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From: Rob T. <ro...@ts...> - 2000-07-26 20:37:33
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I'm not sure which one I'll do next. Contact me if you plan to work in the UI area. Rob |
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From: Rob T. <ro...@ts...> - 2000-07-26 08:38:32
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on 7/25/00 11:04 PM, Lark at la...@fe... wrote: > I've changed the boilerplate to work better with the wrapping problem we > have, I've also changed them in your code. While I was at it, I changed the > copyright for those files to "Rob Tsuk", most still had "Lark". While I don't mind having the copyrights on those files, the only ones I require to have mu copyright are the ones that I use in other projects. None of the ones I left as Lark are shared in that way. Rob |
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From: Lark <la...@fe...> - 2000-07-26 06:26:06
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> I checked in a number of new files to provide the scaffolding for the new > UI. Not much new to see, though. The next step is to implement one of the > data views, probably the training view. I've changed the boilerplate to work better with the wrapping problem we have, I've also changed them in your code. While I was at it, I changed the copyright for those files to "Rob Tsuk", most still had "Lark". There's also new scanner that fixes some of the more obvious bugs the last revision had. -- Lark <la...@fe...> |
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From: Rob T. <ro...@ts...> - 2000-07-25 19:10:26
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I checked in a number of new files to provide the scaffolding for the new UI. Not much new to see, though. The next step is to implement one of the data views, probably the training view. Rob |
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From: Lark <la...@fe...> - 2000-07-25 16:44:28
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FYI the new scanner I committed a few days ago has several bugs (not crashing bugs, it's just counting wrong). I've fixed most of them locally, will commit as soon as I'm convinced it's bug-free. Another thought crossed my mind: Do we want to provide some more interesting statistics? If I count number of occurrences, sum of lengths and sum of squares of lengths for periodic events, we could display means and standard deviations. I'm not sure if this would be useful though. -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-07-23 22:07:41
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I've just committed a major update to the scanner, and some related changes to CScribiaDoc. Let me know if there are problems. -- Lark <la...@fe...> |
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From: Rob T. <ro...@ts...> - 2000-07-22 19:40:57
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I checked in my first steps toward implementing the UI. I added a temporary menu item to the File menu to access it. My next step is to implement each of the different data views. The first thing I'll do is set up the scaffolding for each of the so that others could work on them in parallel. Rob |
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From: Lark <la...@fe...> - 2000-07-22 18:49:56
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> For old skins and bounties, easiest thing would probably be to add > the coins that the character received to current total fur or bounty > and one's share of each. It will distort the percentage of the total > one received a little, but its not as bad as if nothing was added to > the total skin and over time that number will become fairly > insignificant in relation to the newer skins. Sounds like a good idea, will do that. > Also, I think the money from skins should be separate from bounties. > Then they can be listed separately and totaled for the user to see. > It'll give a bit more feed back as to where a person's funds are > coming from. Could also list chests separately as a third item. I'll add a simple counter to sum those coins. Coins from chests will probably also be counted there. > Cutting those messages, I also noticed that actions were different > back then if we ever put in a talk parser like scribus has. they > looked like this then: > > 5/24/99 5:10:00p \Action: Wrath lags. Those I'm already handling in my local (non-committed) copy. The talk scanner is "on the list", but I'm concentrating on character stats for now. -- Lark <la...@fe...> |
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From: Cygnus <cy...@po...> - 2000-07-22 00:39:38
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>Skinnings by oneself and others are being counted together with total fur >worth and worth of one's share. > >How should the scanner deal with old (before-Skea) skinnings? Should I keep >them separate from the new stats, or try to merge them somehow? (How? >Ideas?) For old skins and bounties, easiest thing would probably be to add the coins that the character received to current total fur or bounty and one's share of each. It will distort the percentage of the total one received a little, but its not as bad as if nothing was added to the total skin and over time that number will become fairly insignificant in relation to the newer skins. Also, I think the money from skins should be separate from bounties. Then they can be listed separately and totaled for the user to see. It'll give a bit more feed back as to where a person's funds are coming from. Could also list chests separately as a third item. Here's the lines for skins and bounties from May 1999 incase you don't have them: 5/24/99 4:55:11p Your share in the Hooded Corpse's bounty is 1 coin. 5/24/99 4:23:20p Your share in the Young Rockodile's scales is 1 coin. 5/24/99 4:29:46p Your share in the Feral's fur is 2 coins. Cutting those messages, I also noticed that actions were different back then if we ever put in a talk parser like scribus has. they looked like this then: 5/24/99 5:10:00p \Action: Wrath lags. -- Brad (aka Cygnus) cy...@po... _________________________________________________________________ Oh the words that he spoke Seemed the wisest of philosophies There's nothing ever gained By a wet thing called a tear When the world is too dark And I need the light inside of me I'll walk into a bar And drink fifteen pints of beer - Shane MacGowen |
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From: Lark <la...@fe...> - 2000-07-21 16:15:37
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Just so you know what's going on: I'm working on the scanner. Support has been added to filter out all exile dialogue and actions, so the other rules can be simpler without matching incorrectly. Falls and departs are being counted now. The rules dealing with found items have been made more general; if DT sticks with the same format, new item types will automatically be supported. Several events require the scanner to verify the current character name in a log entry (e.g. "X found a log of wood!" - check that we are X). This requires Scribia to have the user enter the character name, and makes the rules for these events a bit more complex. Skinnings by oneself and others are being counted together with total fur worth and worth of one's share. How should the scanner deal with old (before-Skea) skinnings? Should I keep them separate from the new stats, or try to merge them somehow? (How? Ideas?) After this issue has been resolved (and a small other bug has been tracked down) I'll commit the new version - probably sometime this weekend. -- Lark <la...@fe...> |
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From: Lark <la...@fe...> - 2000-07-20 04:52:17
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> 7/19/00 1:44:52a Cygnus says, "7/19/00 1:44:01a You helped vanquish a > Tuz'Noth." > > When I run the log through Scribia, it reports that I helped vanquish > 4 Tuz'Noth (the above message was in twice, plus the 2 messages from > CL double reporting it). Thanks for the log entry! If other people find bugs: Posting the entry makes it much easier to fix, since I have something to feed the scanner to observe the bug. -- Lark <la...@fe...> |