A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
Dragging and Dropping Components for Multi-projection Applications
This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
Tool to plot 3d-graphic from an XML, EXCEL or parametrization
"wpf-plot3d" is a tool designed to plot 3-dimensional graphics. It can handle a wide range of graphic types: - Surface: Graphic defined on a Cartesian grid defined via an XML file - Mesh: Graphic defined on a general mesh defined via an XML file - Points: Set of points defined via an XML file - Curve: 3d-curve defined via an XML file - Parametric surface: Parametric surface defined on a cartesian grid - Parametric curve: 3d parametric curve "wpf-plot3d" includes toolboxes: - Camera: Rotation, zoom, ... - Settings: Define own colors, effects, timer to refresh, ... - Pallet: Add comments, arrows, ... "wpf-plot3d" is implemented in C/C# and uses Windows Presentation Foundation (WPF)
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
Kit for Game Developers Resources for game tools and tutorials at http://www.euclideanspace.com/software/games/twod/
Acmx library is designed to help AutoCad .net plugins development. It can be used with AutoCad managed wrappers and COM APIs. It allows usage of the Microsoft [Serializable] attribute to attach arbitrary data to the existing AutoCad objects.
CVSharp (aka Computer Vision in C#) is a Computer Vision project. Until the present day just one part of the whole project was actually developed. It's called CVSharp Lab, an Image Processing Tool.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
OBJ Load & Display Library
A library to simplify loading and rendering .OBJ models with OpenTK.
This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
This .NET 2.0/C# application can load a 3D Studio Max model from file (3DS files) and render it in OpenGL using the TAO/OpenGL library.
This is a .Net assembly written to create an easy-to-use framework interface to lcd displays to allow faster development of applications using LCDs.
A Powerfull editor 2D for your game
Is an 2D Map Editor for your game. GDI Serializable object. Whit Export map for lua, xml and custom attribute.
NoXTools, an all in one suite for the alteration and modification of the Westwood Studios game NoX. Map editor and file encryption/decryption tools and editors. www.noxhub.net/wiki
An exploration utility to view, render and record TMC-patterns
This utility is designed for comfortable and rich control over Turing-McCabe-patterns. It offers realtime exploration using several input parameters, storing and restoring settings, recording videos and taking snapshots of steps as well as rendering patterns in HD.
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!