Showing 47 open source projects for "vulkan"

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  • 1
    decaf-emu

    decaf-emu

    Researching Wii U emulation

    Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 3 or later (GPLv3+). The latest Windows and Linux binaries are available via Actions artifacts. You must be logged into GitHub in order to download the artifacts. MacOS builds are currently not provided due to complications with Vulkan. Run the decaf-qt executable, it is recommended to run the emulator from the root git directory so that it is able to access resources/fonts/*. Alternatively, set...
    Downloads: 47 This Week
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  • 2
    Downloads: 0 This Week
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  • 3
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine...
    Downloads: 0 This Week
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  • 4
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 621 This Week
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  • Cloud data warehouse to power your data-driven innovation Icon
    Cloud data warehouse to power your data-driven innovation

    BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.

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  • 5
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 772 This Week
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  • 6

    VulkanContext

    My library that help, communicate with vulkan API

    Downloads: 0 This Week
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  • 7
    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    * OFFICIAL WEBSITE * v3.18.2 one C/C++ file & header provides 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW Open3D IMGUI MyGUI GLT NGL STB Nuklear & GUI-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII...
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    Downloads: 41 This Week
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  • 8
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ... integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 83 This Week
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  • 9
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
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  • 10
    NebiOS Alternative Mirror (Official)

    NebiOS Alternative Mirror (Official)

    An Ubuntu-based Linux distribution that aims to end user.

    ... RPM HDD - OpenGL 3 supported GPU, Intel HD 2000 (2011 model) or later, AMD/ATI Radeon HD 2000 (2007 model) or later, NVIDIA GeForce 8 (2006 model) or later. - Gaming support via Vulkan will require Vulkan 1.3 - Any PC from 2012, Raspberry Pi 4/400 will run. Raspberry Pi 5 not supported.
    Downloads: 3 This Week
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  • 11
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    ... WebAssembly runtime so in the future you will be able to define how a tab system will work with a WASM plugin written in your favorite language. Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL. Applications using WPGU run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2.
    Downloads: 0 This Week
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  • 12

    GSI 12 alioth

    12 GSI - fixed audio , vulkan render by default

    This fixes audio distortion on GSI roms for alioth. Sets default renderer to Vulkan and increases Dalvik and dex2oat for smoother performance ( Since 128gb is smallest variant of this phone there's plenty of space to reserve 2GB for increased performance of apps , no reason to use default 500mb ). Vanilla variant only without GMS (Playstore) Idk the license agreement for it so I won't be sharing GMS variant, as far as I am aware vanilla one should be free to share as long as you provide...
    Downloads: 0 This Week
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  • 13
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  • 14
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
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  • 15
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 0 This Week
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  • 16
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    ... of Vulkan and OpenGL API fam­il­ies. Build on top of that or opt-in for more. Shaders and prim­it­ives for fast pro­to­typ­ing, al­gorithms, de­bug­ging and auto­mat­ic test­ing, as­set man­age­ment, in­teg­ra­tion with pop­u­lar win­dow­ing toolkits and a UI lib­rary. Everything fits to­geth­er but you still have a choice. There’s al­ways more than one way to do things.
    Downloads: 0 This Week
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  • 17
    Coffee

    Coffee

    An opinionated 2D game engine for Rust

    Coffee is an opinionated 2D game engine focused on simplicity, explicitness, and type-safety. Declarative, type-safe loading screens with progress tracking. Built-in debug view with performance metrics. Explicit, easy-to-use, hardware-accelerated 2D graphics API. Multiplatform support leveraging OpenGL, Vulkan, Metal, D3D11, and D3D12. To get started, implement the Game trait. Then, call Game::run with some WindowSettings to run your game. Draw your game with an explicit 2D graphics API. Load...
    Downloads: 0 This Week
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  • 18
    Adreno Graphics Drivers
    Fully release the potential of GPU to continuously improve gaming experience. The main functions are optimize the GPU driver to game performance and stability. Including OpenGL and Vulkan optimizations.
    Downloads: 0 This Week
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  • 19
    Intrinsic

    Intrinsic

    Intrinsic is a Vulkan based cross-platform game and rendering engine

    Intrinsic is a Vulkan-based cross-platform game and rendering engine. The project is currently in an early stage of development. I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. The Intrinsic repository is hosted on GitHub. Contributions and general support are welcome at any time.
    Downloads: 0 This Week
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  • 20
    Small graphics engine via Vulkan API
    Downloads: 0 This Week
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  • 21

    fusion3d

    A next gen 3D engine fusing modern techniques and apis.

    Fusion3D is a modern 3D engine wrote in C++ - It uses the Vulkan SDK(The official one) and will eventually be able to used for applications and 3D games. It will feature all the required facets, such as -3D Rendering -Full use of modern features, such as RTX Gpus. -A full easy to use and extend User-Interface called Resonance. - Import of several file formats - A full api to help develop games And more - It will eventually allow hybrid rendering mixing both GPU-Accelerated Raytracing(RTX gpus...
    Downloads: 0 This Week
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  • 22
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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