Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine". However, Starlight is most fundamentally a scripting layer for SDL, Vulkan, and Bullet (via the Telescope backend), meaning it can be used for any application that needs high-performance rendering and physics. Furthermore, there are plans to allow selective enabling of different subsystems, meaning it could be used for GUI apps or pure physics simulation or anything else you can imagine.

Features

  • Coroutines
  • Event handling
  • App lifecycle management
  • DataFrames-based entity component system
  • SDL2 integration for windowing, audio, fonts, input, and networking
  • Vulkan rendering
  • Bullet Physics SDK integration

Project Samples

Project Activity

See All Activity >

License

MIT License

Follow Starlight.jl

Starlight.jl Web Site

Other Useful Business Software
Go From AI Idea to AI App Fast Icon
Go From AI Idea to AI App Fast

One platform to build, fine-tune, and deploy ML models. No MLOps team required.

Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
Try Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Starlight.jl!

Additional Project Details

Programming Language

Julia

Related Categories

Julia Data Visualization Software

Registered

2023-11-29