Showing 13 open source projects for "vulkan"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 335 This Week
    Last Update:
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  • 2
    Upscayl

    Upscayl

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy. Upscayl is a cross-platform application built with the Linux-first philosophy. This means that we prioritize Linux builds over others but that doesn't mean we'll break things for other OSes. Upscayl does not work without a GPU, sorry. You'll need a Vulkan-compatible GPU to upscale images. CPU or iGPU won't work. You can also download the flatpak version and double-click the flatpak file...
    Downloads: 127 This Week
    Last Update:
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  • 3
    mpv

    mpv

    Command line video player

    mpv is a free (as in freedom) media player for the command line. It supports a wide variety of media file formats, audio and video codecs, and subtitle types. Powerful scripting capabilities can make the player do almost anything. There is a large selection of user scripts on the wiki. While mpv strives for minimalism and provides no real GUI, it has a small controller on top of the video for basic control. mpv has an OpenGL, Vulkan, and D3D11 based video output that is capable of many features...
    Downloads: 42 This Week
    Last Update:
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  • 4
    Real-ESRGAN GUI

    Real-ESRGAN GUI

    Cross-platform GUI for image upscaler Real-ESRGAN

    The graphic interface of Real-ESRGAN, a practical and beautiful image magnification tool, refers to the design of waifu2x-caffe. This program is a graphical interface of Real-ESRGAN's command line program Real-ESRGAN-ncnn-vulkan , written in Python and tkinter, and supports Windows, Ubuntu and macOS platforms. According to actual measurements, arm64the single-architecture performance is better than universal2the dual- architecture Mac on the Apple chip, so Apple chip users are advised to pack...
    Downloads: 38 This Week
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  • 5
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source...
    Downloads: 10 This Week
    Last Update:
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  • 6
    Real-ESRGAN Video Enhance

    Real-ESRGAN Video Enhance

    Real-ESRGAN video upscaler with resumability

    REVE (Real-ESRGAN Video Enhance) is a small, fast application written in Rust that is used for upscaling animated video content. It utilizes Real-ESRGAN-can-Vulkan, FFmpeg and MediaInfo under the hood. REVE employs a segment-based approach to video upscaling, allowing it to simultaneously upscale and encode videos. This results in a notable enhancement in performance and enables the feature of reusability. You can download Windows executable file for Intel/AMD/Nvidia GPU. This executable file...
    Downloads: 7 This Week
    Last Update:
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  • 7
    SuperImage

    SuperImage

    Sharpen your low-resolution pictures with the power of AI upscaling

    ... and Real-ESRGAN. The input image is processed in tiles on the device GPU, using a pre-trained Real-ESRGAN model. The tiles are then merged into the final high-resolution image. This application requires Vulkan or OpenCL support and Android 7 or above.
    Downloads: 4 This Week
    Last Update:
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  • 8
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 666 This Week
    Last Update:
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  • 9
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 719 This Week
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  • 10
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
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  • 11
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ... integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 45 This Week
    Last Update:
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  • 12
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 0 This Week
    Last Update:
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  • 13
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    ... of Vulkan and OpenGL API fam­il­ies. Build on top of that or opt-in for more. Shaders and prim­it­ives for fast pro­to­typ­ing, al­gorithms, de­bug­ging and auto­mat­ic test­ing, as­set man­age­ment, in­teg­ra­tion with pop­u­lar win­dow­ing toolkits and a UI lib­rary. Everything fits to­geth­er but you still have a choice. There’s al­ways more than one way to do things.
    Downloads: 0 This Week
    Last Update:
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