Showing 47 open source projects for "vulkan"

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  • 1
    Vulkan.jl

    Vulkan.jl

    Using Vulkan from Julia

    Vulkan.jl is a lightweight wrapper around the Vulkan graphics and compute library. It exposes abstractions over the underlying C interface, primarily geared toward developers looking for a more natural way to work with Vulkan with minimal overhead. It builds upon the core API provided by VulkanCore.jl. Because Vulkan is originally a C specification, interfacing with it requires some knowledge before correctly being used from Julia. This package acts as an abstraction layer, so that you don't...
    Downloads: 0 This Week
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  • 2
    waifu2x ncnn Vulkan

    waifu2x ncnn Vulkan

    waifu2x converter ncnn version, run fast GPU with vulkan

    ncnn implementation of waifu2x converter. Runs fast on Intel/AMD/Nvidia/Apple-Silicon with Vulkan API. waifu2x-ncnn-vulkan uses ncnn project as the universal neural network inference framework.
    Downloads: 1 This Week
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  • 3

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 282 This Week
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  • 4
    Upscayl

    Upscayl

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy. Upscayl is a cross-platform application built with the Linux-first philosophy. This means that we prioritize Linux builds over others but that doesn't mean we'll break things for other OSes. Upscayl does not work without a GPU, sorry. You'll need a Vulkan-compatible GPU to upscale images. CPU or iGPU won't work. You can also download the flatpak version and double-click the flatpak file...
    Downloads: 183 This Week
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  • 5
    MangoHud

    MangoHud

    A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU

    A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. mangoplot is a plotting script that is shipped with MangoHud: on a given folder, it takes each log file, makes a 1D heatmap of its framerates, then stacks the heat maps vertically to form a 2D graph for easy visual comparison between benchmarks.
    Downloads: 19 This Week
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  • 6
    Real-ESRGAN GUI

    Real-ESRGAN GUI

    Cross-platform GUI for image upscaler Real-ESRGAN

    The graphic interface of Real-ESRGAN, a practical and beautiful image magnification tool, refers to the design of waifu2x-caffe. This program is a graphical interface of Real-ESRGAN's command line program Real-ESRGAN-ncnn-vulkan , written in Python and tkinter, and supports Windows, Ubuntu and macOS platforms. According to actual measurements, arm64the single-architecture performance is better than universal2the dual- architecture Mac on the Apple chip, so Apple chip users are advised to pack...
    Downloads: 40 This Week
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  • 7
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 9 This Week
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  • 8
    box64

    box64

    Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux

    Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example: WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also...
    Downloads: 34 This Week
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  • 9
    mpv

    mpv

    Command line video player

    mpv is a free (as in freedom) media player for the command line. It supports a wide variety of media file formats, audio and video codecs, and subtitle types. Powerful scripting capabilities can make the player do almost anything. There is a large selection of user scripts on the wiki. While mpv strives for minimalism and provides no real GUI, it has a small controller on top of the video for basic control. mpv has an OpenGL, Vulkan, and D3D11 based video output that is capable of many features...
    Downloads: 27 This Week
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  • 10
    SuperImage

    SuperImage

    Sharpen your low-resolution pictures with the power of AI upscaling

    ... and Real-ESRGAN. The input image is processed in tiles on the device GPU, using a pre-trained Real-ESRGAN model. The tiles are then merged into the final high-resolution image. This application requires Vulkan or OpenCL support and Android 7 or above.
    Downloads: 9 This Week
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  • 11
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from...
    Downloads: 18 This Week
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  • 12
    Real-ESRGAN Video Enhance

    Real-ESRGAN Video Enhance

    Real-ESRGAN video upscaler with resumability

    REVE (Real-ESRGAN Video Enhance) is a small, fast application written in Rust that is used for upscaling animated video content. It utilizes Real-ESRGAN-can-Vulkan, FFmpeg and MediaInfo under the hood. REVE employs a segment-based approach to video upscaling, allowing it to simultaneously upscale and encode videos. This results in a notable enhancement in performance and enables the feature of reusability. You can download Windows executable file for Intel/AMD/Nvidia GPU. This executable file...
    Downloads: 8 This Week
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  • 13
    Lutris

    Lutris

    Lutris desktop client in Python

    ... compared to the original platform. Get direct access to your Steam, Epic Games Store, GOG and Humble Bundle game libraries from the Lutris client to seamlessly launch games from a single location. Built only using open source technology, Lutris leverages the power of Linux and Vulkan to give you a stable platform to host your games.
    Downloads: 14 This Week
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  • 14
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source...
    Downloads: 10 This Week
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  • 15
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input...
    Downloads: 4 This Week
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  • 16
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries...
    Downloads: 10 This Week
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  • 17
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute...
    Downloads: 6 This Week
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  • 18
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise...
    Downloads: 5 This Week
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  • 19
    Kompute

    Kompute

    General purpose GPU compute framework built on Vulkan

    General purpose GPU compute framework built on Vulkan to support 1000s of cross-vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous, and optimized for advanced GPU data processing use cases. Backed by the Linux Foundation.
    Downloads: 0 This Week
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  • 20
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    ..., a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
    Downloads: 76 This Week
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  • 21
    GLFW.jl

    GLFW.jl

    Julia interface to GLFW, a multi-platform library for creating windows

    Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
    Downloads: 0 This Week
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  • 22
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ... distribution, security risk control. In addition, MNN is also used on embedded devices, such as IoT. MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 0 This Week
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  • 23
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The...
    Downloads: 1 This Week
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  • 24
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 0 This Week
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  • 25
    Odin

    Odin

    Odin Programming Language

    ... computer, with built-in support for SOA data types, array programming, and other features. We go into programming because we love to solve problems. Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin! Odin provides official libraries for all major graphics APIs: OpenGL, Vulkan, Direct3D11, Direct3D12, Metal, and WebGL 1 & 2. Odin comes with high quality packages out of the box in its core library.
    Downloads: 0 This Week
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