Showing 25 open source projects for "glfw"

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  • 1
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input...
    Downloads: 7 This Week
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  • 2
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 520 This Week
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  • 3
    GLFW.jl

    GLFW.jl

    Julia interface to GLFW, a multi-platform library for creating windows

    Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
    Downloads: 0 This Week
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  • 4
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries...
    Downloads: 21 This Week
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  • 5
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through...
    Downloads: 0 This Week
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  • 6
    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    * OFFICIAL WEBSITE * v3.18.2 one C/C++ file & header provides 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & GUI-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t...
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    Downloads: 37 This Week
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  • 7
    PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application. PoJamas is composed of: - Python library - Python Wavefront (.obj) 3D viewer based on GLFW - LibreOffice/Python Application (to ease the library and the viewer usage) As of 2020, the project is ported in Python3 As of 2021 this project proposes a 3D viewer for Wavefront files (pypos3dv...
    Downloads: 0 This Week
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  • 8
    Red Panda Dev-C++

    Red Panda Dev-C++

    A powerful and lightweighted C/C++ IDE

    ...). * Syntax check while editing * Greatly improved debugger (local \ call stack panels added) * Full color scheme support. * Symbol completion works like other modern IDE (like IDEA and VS code) * UTF-8 encoding support * Greatly improved search/replace function * Refactor: rename symbols, extracting marco * new project templates like graphics.h, turtle graphics, GLFW+GLEW,GLUT,etc. And more , see News.txt Issues can be reported at https://github.com/royqh1979/Dev-CP
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    Downloads: 693 This Week
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  • 9
    robot-monitor-graphics

    robot-monitor-graphics

    Simple and quick 2D/3D graphics engine for simulation.

    Simple and quick 2D/3D graphics rendering engine with the aim for making robotic simulations. Loads 2D/3D model files and texture files and easily control the pose and appearance of those 2D/3D objects. Lighting and shadow mapping are done in back-end processes. Performance is smooth since rendering engine uses shader programs and GPU power. The project uses OpenGL API and other external open source packages like GLFW and wxWidgets and is made a cross-platform API.
    Downloads: 0 This Week
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  • 10
    EtiC Galaxy simulation

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    ... selection of highlighted star-planet objects is provided, together with statistics (25+ graphs) and estimates of Drake equation factors. The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.
    Downloads: 2 This Week
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  • 11

    ArkGL

    bad GL coding by myself

    ArkGL is some openGL overlay written in c++, I can't go as far as to say it's an engine but i find it practical and it got some nice features...i think... It includes c++, glm, glfw, assimp, opeGL image ( / soil for the moment) and soon fmod.
    Downloads: 0 This Week
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  • 12

    CrossArkGL

    opengl overlay

    cross-platform features in c++ to do to some opengl
    Downloads: 0 This Week
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  • 13

    Charlemagne

    Community-driven game engine

    Charlemagne is a community-driven game engine. The project has no end goal: that is mainly up to YOU what you want to make the engine.
    Downloads: 0 This Week
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  • 14
    Open CPP Widget Library (OCWL)

    Open CPP Widget Library (OCWL)

    Simple widget classes for C++ development

    This project aims to provide a set of simple controls to support user interface development in C++ apps which use a graphics API. This is only a set of widget classes. Each widget class provides vertex data for rendering but rendering itself is not covered (use OpenGL + FreeType or DirectX) nor is window handling (use eg. SDL, Qt, or GLFW). Currently under full-time development. An example project is provided which has four dependencies: SDL, OpenGL, GLEW and GLM. Feature set not fully...
    Downloads: 0 This Week
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  • 15
    HGE-Previewer

    HGE-Previewer

    An application that shows a preview of a HGE file format.

    Project aim is development and debugging of HGE-Builder and Hulixerian Game Engine. It use OpenGL as its primary Render Engine (have plan to include DirectX11 in future). It use C++11, GLFW and GLEW (for Linux and Mac OS version), LibPNG for texture importing, and Zlib for compressing library. It is developed by bing completely cross platform in mind. Portable to ANDROID. Uses most recent features in tools which it is using. For example OpenGL 4.3 in desktop version, OpenGL ES 3...
    Downloads: 0 This Week
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  • 16
    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image

    GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
    Downloads: 0 This Week
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  • 17
    SDL2.0 Mod for AntTweakBar 1.6 Description AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly...
    Downloads: 0 This Week
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  • 18
    AntTweakBar

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way...
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    Downloads: 43 This Week
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  • 19
    EasyGL
    EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy. EasyGL also has math functions and in the future have physics functions and evne other more game based functions
    Downloads: 0 This Week
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  • 20
    Nodescripter is a node based scripting engine, designed mainly for artistic use in both graphic and audio forms. Nodescripter currently uses GLFW for opengl rendering and user input.
    Downloads: 0 This Week
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  • 21
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 22
    A C++ OpenGL GUI Toolkit. Visual output is customizable via CSS and style classes. Forms can be created via XUL (XML UI Language). There are builtin video drivers for GLX, WGL and SDL. Using dummy drivers, it is known to work with SDL, Glut, QT and GLFW.
    Downloads: 0 This Week
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  • 23
    Genjutsu-vision is a networked computer vision framework for OpenGL. Based upon GLFW and IPP for optimization, networked computer vision development technologies enable vision analysis of data from multiple sources.
    Downloads: 0 This Week
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  • 24

    DeGame

    3d 1st person dungeon crawling-style game

    3d 1st person dungeon crawling-style game, like eye of the beholder, etc. opengl/glfw/devil/msvs2010 (as for now)
    Downloads: 0 This Week
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  • 25

    Lfant

    A small Game Engine project.

    ... is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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