Showing 62 open source projects for "texture"

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  • 1
    Aseprite

    Aseprite

    Animated sprite editor & pixel art tool

    ...Export your work to sprite sheets in .png and .json files. Recovery your sprites in case of crash. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Downloads: 625 This Week
    Last Update:
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  • 2
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 33 This Week
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  • 3
    K3DSurf
    ...Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script: "Complex_Domain_Coloring") 3) Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers 4) Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina). The activation of this patch is available from mathmodconfig.js ("OpenGlConfig"-->"GL_FrontFacingSupport"=false) or the GUI("Appearance"-->"OpenGL Front Surface Support") 5) Bug-fixes, code optimization and documentation update.
    Downloads: 4 This Week
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  • 4
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 3 This Week
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    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    ...It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
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  • 6
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 0 This Week
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  • 7
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 2 This Week
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  • 8
    PotterDraw

    PotterDraw

    Design your own pottery for 3D printing in full color

    ...The inner wall is generated automatically. PotterDraw can export files suitable for 3D printing. It can also map synthesized or user-specified textures onto the pot. Mesh and texture properties can be modulated by oscillators for more complex effects, and the modulations can be animated to create videos.
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    Downloads: 9 This Week
    Last Update:
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  • 9
    openfx-arena

    openfx-arena

    Extra OpenFX plugins for Natron/Nuke/Resolve

    Extra OpenFX plugins for Natron/Nuke/Resolve.
    Downloads: 0 This Week
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  • 10
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 11
    Native3DAnimation

    Native3DAnimation

    3D render software animation

    ...mainapp It is main from where the project show actual drawing to the use CView It has the functions to calculate each point in a triangle and the coordination of the texture In addition to MDL class to load the 3D animated object and move it.
    Downloads: 1 This Week
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  • 12
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 13
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 14

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 15
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.
    Downloads: 0 This Week
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  • 16
    FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.
    Downloads: 0 This Week
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  • 17
    STAME - Simple Texture Atlas Map Editor
    STAME [Simple Texture Atlas Map Editor] is a simple program to create texture atlas maps.
    Downloads: 0 This Week
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  • 18
    Character Animation System

    Character Animation System

    CAS is a character animation library. The library is designed to be in

    CAS is a character animation library. The library is designed to be independent from render or physics engines and easy to integrate in your own project(s).
    Downloads: 0 This Week
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  • 19
    Magic3D
    Magic3D provides basic functions of processing 3D point cloud and mesh. http://geometryhub.net/en/magic3d
    Downloads: 0 This Week
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  • 20
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 3 This Week
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  • 21

    my3DModelEditor

    Simplified 3D Model Editor, Suitable For Beginners

    Unlike other 3D modeling packages, this 3D Model Editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures. You can extract the textures any time and save them to bitmap files, modify and reload them into your model. ...
    Downloads: 0 This Week
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  • 22
    SoftPixel Sandbox

    SoftPixel Sandbox

    3D world editor for game development

    The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
    Downloads: 0 This Week
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  • 23
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 24
    Patternshop

    Patternshop

    Tool to create textures for fabric & textile design

    ...Import your images into the software and they will repeat instantaneously, adjust proportions, while you arrange them and work in real time. Preview your work in real time, export a high definition matched image, with the texture and desired dimensions. The source code has been migrated to Github: https://github.com/patternshop
    Downloads: 3 This Week
    Last Update:
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  • 25

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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