CAS is a character animation library. The library is designed to be independent from render or physics engines and easy to integrate in your own project(s).

Features

  • Multiple skins per character
  • Multiple texture per skin
  • Multiple animations per character
  • Animation controls
  • Animation interpolation
  • Animation mixing
  • Animation blending
  • Animation mirroring
  • Animation synchronization
  • Animation fading
  • Animation layering
  • Custom (binary) file formats
  • Inverse Kinematics
  • Level of Detail
  • Custom controllers
  • 3DS Max exporters
  • Arbitrary bones per skeleton
  • Arbitrary key frames per animation
  • Hardware skinning
  • Software skinning
  • Per bone/per animation weighting
  • Per bone/per animation scaling

Project Activity

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License

MIT License

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Character Animation System Web Site

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Additional Project Details

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Games, C++ 3D Modeling Software, C++ Animation Software

Registered

2012-05-30