DragonBonesJS is a runtime for the DragonBones 2D skeletal animation system, allowing developers to load and animate character rigs in JavaScript-based game engines like PixiJS and Egret.
Features
- Loads DragonBones skeleton and texture atlas data
- Supports real-time character animation with bones and slots
- Compatible with PixiJS, Phaser, and Egret
- Enables skin swapping and animation blending
- Offers fine control over animation state and playback
- Lightweight and optimized for web performance
Categories
RuntimesLicense
MIT LicenseFollow DragonBones Runtime
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