SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding.

Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.

Examples and documentation are included.

Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].

Features

  • Versatile sprite packing tool with many options.
  • 'MaxRects' advanced packing algorithm.
  • Exports to various formats including XML and JSON.
  • Simple, responsive user interface.
  • Runs on Mac/Windows/Linux (written using Qt).

Project Samples

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Intended Audience

Developers

User Interface

Qt

Programming Language

C++

Related Categories

C++ Software Development Software, C++ Graphics Software

Registered

2014-04-05