TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
Features
- Self-contained single-header 3D engine in C
- OpenGL-based rendering with shader support
- Support for texture mapping and lighting effects
- Audio playback via integrated sound engine
- Model loading for OBJ and custom formats
- Input handling for keyboard and mouse
- Minimal dependencies for easy compilation
- Easy-to-read code ideal for learning graphics programming
- Runs on Windows and Linux with cross-platform potential
Categories
GraphicsFollow TinyEngine
Other Useful Business Software
Save Up to 91% on Cloud Compute With Spot VMs
Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of TinyEngine!