Search Results for "physics engine" - Page 6

Showing 405 open source projects for "physics engine"

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  • 1
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently...
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  • 2

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. ...
    Downloads: 0 This Week
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  • 3
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 4
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 5
    This project is a wrapper that brings together the Irrlicht 3D engine and the OpenDE physics engine. It features most of the OpenDE features and a plugin for Irrlicht's IrrEdit world editor.
    Downloads: 0 This Week
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  • 6
    AMGLib PLUS

    AMGLib PLUS

    A 3D Graphics Engine for PSPSDK

    An advanced 3D Graphics Engine for PSPSDK coders, users and developers. It provides, in an easy way, to create 3D meshes, such as loading 3D models, lighting, textures, cel-shading, a physics engine, 2D sprites and text fonts, and much more... It's a remake of an older library (AMGLib), but while recompiling and fixing its bugs, it happened that the syntax has changed a lot.
    Downloads: 0 This Week
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  • 7
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux,...
    Downloads: 0 This Week
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  • 8
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 9
    Boson Graphical Neural Network

    Boson Graphical Neural Network

    A 128-bit Neural Network Graphics and Physics Engine for Mac OS X

    Boson Graphical Neural Network A 128-bit Neural Network Graphics and Physics Engine for Mac OS X 10.10. Built with Metal and Swift. Must be a registered Mac Developer with Yosemite installed. Required to build: Quartz Composer, Nvidia CUDA SDK, Max 6.1 or Max 7, Swift Compiler and Metal Compilers. Written by Eli Hutton in 2014. Subject to APSL (see LICENSE).
    Downloads: 0 This Week
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  • 10
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 11
    This is an implementation of a 2D Physics engine in JavaScript to be used in HTML5 canvas games.
    Downloads: 0 This Week
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  • 12

    Hrothgar Parallel LM/MCMC Minimizer

    A versatile MCMC and downhill optimization engine

    Hrothgar is a parallel minimizer and Markov Chain Monte Carlo generator by Andisheh Mahdavi of San Francisco State University. It has been used to solve optimization problems in astrophysics (galaxy cluster mass profiles) as well as in experimental particle physics (hadronic tau decays). It is probably adaptable enough to be applied to your merit function if you can write it in C.
    Downloads: 0 This Week
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  • 13

    2D-Physics-Engine

    2D physics engine and simulation

    Simulate 2D physics with my engine entirely made in JavaScript. Modify live existing scenarii or create your own from scratch with the live editor. Try it on the demo web site! :) Note : If you intend to download and use the sources as it is, you need to host it as scenario resquests are made in AJAX.
    Downloads: 0 This Week
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  • 14
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps from my World Editor app: https://www.youtube.com/watch?...
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    Downloads: 4 This Week
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  • 15
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
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  • 16
    MyPhysicsLab

    MyPhysicsLab

    Real time 3D physics simulation and analyzing tool.

    Physics Engine: Havok. Rendering Engine: Ogre. GUI Lib: MyGUI.
    Downloads: 4 This Week
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  • 17
    NNN Online
    "NNN project" is an attempt to make a Multiplayer Online Role Playing Game for cute anime fans, to make the world where we could be anime characters. The world which could in future be compared with MicMac or Lucent Hearts or even become better, because everyone may contribute it. THE NNN PROJECT IS COMPLETELY FREE AND OPENSOURCE. Consider it under the NNN World license always when it does not contradict licenses of the software it is based upon.
    Downloads: 0 This Week
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  • 18
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 8 This Week
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  • 19
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem.
    Downloads: 3 This Week
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  • 20
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 21
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 22
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 23

    PhySick

    C++11 physics engine

    PhySick is a modern-style C++11 physic engine, wich should be easy to use for every C++ programmer.
    Downloads: 0 This Week
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  • 24

    Unamed3DGameEngine

    A simple 3D game engine

    A "simple" 3D game engine being developed in java as a means of learning opengl, lwjgl, physics and other game development stuff. This is my first engine I have started developing on my own and is not to be taken as super polished or well developed. That being said all suggestion to improve the engine is very much welcome and much appreciated.
    Downloads: 0 This Week
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  • 25
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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