Showing 3 open source projects for "physics engine"

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  • 1
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 11 This Week
    Last Update:
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  • 2
    The Burnout Meter

    The Burnout Meter

    Visualize the physical weight of coding. You lift 1.7 Grand Pianos dai

    ...I developed RSI, so I built a tool to track the "total tonnage" my fingers lift daily. The result? A standard dev lifts over 500kg (1.7 Grand Pianos) every single day. The Burnout Meter visualizes this invisible workload in real-time. 🏋️ Physics Engine: Calculates weight based on your switch's actuation force (e.g. 80g). ❤️ HP Bar: Treats your energy like a game health bar that drains as you work. 📏 Real-world Metrics: Scroll the height of the Statue of Liberty, type the weight of a Tesla Cybertruck. 100% Free & Local-only. Designed to validate your exhaustion.
    Downloads: 0 This Week
    Last Update:
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  • 3
    ggez

    ggez

    Rust library to create a Good Game Easily

    ...Thus it takes a fairly batteries-included approach without needing a million additions and plugins for everything imaginable, but also does not dictate higher-level functionality such as physics engine or entity component system. Instead, the goal is to allow you to use whichever libraries you want to provide these functions or build your own libraries atop ggez.
    Downloads: 1 This Week
    Last Update:
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