Showing 15 open source projects for "physics engine"

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  • 1
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 11 This Week
    Last Update:
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  • 2
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 5 This Week
    Last Update:
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  • 3
    Adaptive Intelligence

    Adaptive Intelligence

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    Downloads: 3 This Week
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  • 4
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    MuJoCo MPC (MJPC) is an advanced interactive framework for real-time model predictive control (MPC) built on top of the MuJoCo physics engine, developed by Google DeepMind. It allows researchers and roboticists to design, visualize, and execute complex control tasks for simulated or real robotic systems. MJPC integrates a high-performance GUI and multiple predictive control algorithms, including iLQG, gradient descent, and Predictive Sampling — a competitive, derivative-free method that achieves robust real-time control. ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 0 This Week
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  • 6
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    MuJoCo Menagerie, developed by Google DeepMind, is a curated collection of high-quality simulation models designed for use with the MuJoCo physics engine. It serves as a comprehensive library of accurate and ready-to-use robotic, biomechanical, and mechanical models, ensuring users can perform reliable simulations without having to build or tune models from scratch. The repository aims to improve reproducibility and quality across robotics research by providing verified models that adhere to consistent design and physical standards. ...
    Downloads: 5 This Week
    Last Update:
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  • 7
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    mujoco-py is a Python wrapper for MuJoCo, a high-performance physics engine widely used in robotics, reinforcement learning, and AI research. It allows developers and researchers to run detailed rigid body simulations with contacts directly from Python, making MuJoCo easier to integrate into machine learning workflows. The library is compatible with MuJoCo version 2.1 and supports Linux and macOS, while Windows support has been deprecated.
    Downloads: 4 This Week
    Last Update:
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  • 8
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 2 This Week
    Last Update:
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  • 9
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 1 This Week
    Last Update:
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  • 10
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
    Last Update:
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  • 11
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
    Last Update:
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  • 12
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 8 This Week
    Last Update:
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  • 13
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
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  • 14
    A flexible and easy-to-use physics engine for 2d written in java. A similar engine for 3d in c++, and a AI able to interact with the physics engine, affecting the world, written in c++ using neural nets and genetic algorithms.
    Downloads: 0 This Week
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  • 15
    Human And Program Observation Simulator
    Downloads: 0 This Week
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