Showing 11 open source projects for "physics engine"

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  • 1
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 4 This Week
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  • 2
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 4 This Week
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    Adaptive Intelligence

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    Downloads: 1 This Week
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  • 4
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 0 This Week
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  • 5
    Menagerie

    Menagerie

    A collection of high-quality models for the MuJoCo physics engine

    MuJoCo Menagerie, developed by Google DeepMind, is a curated collection of high-quality simulation models designed for use with the MuJoCo physics engine. It serves as a comprehensive library of accurate and ready-to-use robotic, biomechanical, and mechanical models, ensuring users can perform reliable simulations without having to build or tune models from scratch. The repository aims to improve reproducibility and quality across robotics research by providing verified models that adhere to consistent design and physical standards. ...
    Downloads: 4 This Week
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  • 6
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 0 This Week
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  • 7
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 4 This Week
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  • 8
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
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  • 9
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
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  • 10
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 7 This Week
    Last Update:
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  • 11
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
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