Showing 42 open source projects for "physics engine"

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    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 2 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 13 This Week
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  • 3
    Advanced Trigonometry Calculator

    Advanced Trigonometry Calculator

    Open-source C/C++ math engine for advanced scientific computing

    Advanced Trigonometry Calculator (ATC) is an open-source mathematical computing engine written mainly in C/C++. Created in 2011 and maintained by Renato Alexandre dos Santos Freitas, ATC is designed as a practical Windows desktop application for advanced calculations, automation, and technical problem solving. ATC supports equation solving, polynomial tools, complex numbers, matrix calculations, statistics, physics, geometry, unit conversions, DSP/FFT operations, and scripting. ...
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    Downloads: 11 This Week
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  • 4
    Mycat2

    Mycat2

    MySQL Proxy using Java NIO based on Sharding SQL, Calcite

    Open source intermediate for the MySQL database network protocol written in Java language, open source of GPLv3 protocol. Custom Calcite distributed query engine, edit SQL to relationship algebra expression, rule optimization engine, and cost optimization engine, generate physical execution plan, support logic view. Any cross-currant cross-table join query, support cross-currant cross-table non-associated query, support cross-currant cross-table association query, support cross-currant cross-table Window grammar, support global secondary index, limited support storage process, support visualization configuration. ...
    Downloads: 0 This Week
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  • 5
    Physics Engine 7
    Новая версия движка Physics Engine
    Downloads: 0 This Week
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  • 6
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 11 This Week
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  • 7

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. ...
    Downloads: 0 This Week
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  • 8
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 9
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 2 This Week
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  • 10
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 11
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem.
    Downloads: 3 This Week
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  • 12
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 1 This Week
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  • 13
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 14
    Salvage Team

    Salvage Team

    An Action Adventure Space Physics Game

    Space junk has been polluting our solar system for many years now. Its a problem for space travelers and satellites alike. Its time to help clean up this mess. Will you help and earn some credits while your at it? Salvage Team – RUSH is the first mini-game in a series of fun filled physics scrolling games. You pilot a small ship that collects rubbish (bits and peaces) through a hull magnetic system. Its your task to clean up an area. You are scored on the rubbish collected and the length...
    Downloads: 0 This Week
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  • 15
    CirclePack

    CirclePack

    An application for packing circles into a circle.

    It uses two different solutions: - placing of circles closest to the center from the largest to smallest, see brianshaler on github https://github.com/brianshaler/Circle-Packing-in-Processing - simulation "real" world with use of a Java Physics Engine JBox2D, see http://www.jbox2d.org
    Downloads: 0 This Week
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  • 16
    Iccarus and Dadelus School Animation

    Iccarus and Dadelus School Animation

    A java animation for school

    Uses LWJGL and (may) use JBullet physics engine in the future. In 3D.
    Downloads: 0 This Week
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  • 17
    Space ship racing game with physics engine and OpenGL graphics. Based on Slick2D framework, it allow ship customization and track building.
    Downloads: 0 This Week
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  • 18
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 19

    Java 2D Physics Engine - MOVED!

    MOVED: http://github.com/wilkystyle/java2dphysicsengine

    NOTE: This project has moved to http://github.com/wilkystyle/java2dphysicsengine
    Downloads: 0 This Week
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  • 20
    A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
    Downloads: 0 This Week
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  • 21
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 22
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 23
    JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
    Downloads: 0 This Week
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  • 24
    Wiki system engine that offers support for writing mathematics articles in physics, mathematics, biology, astronomy. Wiki engine is based on java servlet, java JSP technologies that offers variaty of platform independent features.
    Downloads: 0 This Week
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  • 25
    Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
    Downloads: 0 This Week
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