Search Results for "physics engine" - Page 5

Showing 405 open source projects for "physics engine"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 2
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient...
    Downloads: 2 This Week
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  • 3
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. ...
    Downloads: 0 This Week
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  • 4
    Picatsso

    Picatsso

    Picatsso: Run, jump and paint your way to justice!

    Picatsso is a 2D single screen platformer that I made at Gamercamp, Birmingham City University (http://www.bcu.ac.uk/gamer-camp), developed using the Cocos2DX rendering engine and the Box2D physics engine. I was the lead and developed a large part of the gameplay, including the AI, moving platforms, spring platforms, wall climbing, combat, and many of the animations. It was developed in a team of 12: 3 programmers, 6 artists and 3 executives (two designers and a producer).
    Downloads: 0 This Week
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  • 5
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). ...
    Downloads: 0 This Week
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  • 6

    Phyco

    A 2.5-D physics engine

    Downloads: 0 This Week
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  • 7
    A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
    Downloads: 0 This Week
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  • 8
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 0 This Week
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  • 9
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 10

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility.
    Downloads: 2 This Week
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  • 11
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management.
    Downloads: 0 This Week
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  • 12
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
    Downloads: 0 This Week
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  • 13

    MatODE

    Matlab interface to the Open Dynamics Engine (ODE)

    MatODE is a simple Matlab toolbox for interfacing to the Open Dynamics Engine rigid body physics simulator (ODE, by Russell Smith), created by the Delft Biorobotics Lab (Delft University of Technology, Delft, The Netherlands). The system to be simulated is defined in an XML file, while the joint positions and motor signals can be sensed and actuated from a Matlab script. Examples are provided. Starting at version 0.30, MatODE is only available for Windows and Linux 64-bit. ...
    Downloads: 0 This Week
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  • 14
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 15
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 1 This Week
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  • 16
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 4 This Week
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  • 17

    mahasona

    Mahasona engine is an open source game engine.

    Mahasona Engine is a Game engine written on top of OpenGL renderer. Currently no official release but svn repository version. Includes an example application. Find the wiki page for howto's Ubuntu Video http://www.youtube.com/watch?v=y5OSCTb_aNA Windows Video http://www.youtube.com/watch?v=dS_YwzyCjn4 Projects using Mahasona Engine- 1. Snap-n-fold: origami pattern generation based real-life object structure http://dl.acm.org/citation.cfm?id=2223800
    Downloads: 0 This Week
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  • 18
    Free & open source Engine Management System including hardware and software. Downloads are available from http://download.freeems.org & documentation from http://docs.freeems.org additionally the forum is http://forum.diyefi.org/viewforum.php?f=19
    Downloads: 0 This Week
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  • 19

    Marcus physics engine

    2D physics enginge

    A physics engine written in C++ Qt using lapack matrix inverter
    Downloads: 0 This Week
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  • 20
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 21
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 22

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
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  • 23

    doom 3 pollymitts graphic mod

    graphic mod showcase

    this mod changes all kinds of the effects in the game the shadows colors dynamic lighting physics and more it runs of the eiion tech 1 graphic engine and it runs off multi types off tech okay the 1st thing you need to do is download the mod onto your desktop then find your doom 3 game directory and drag the zip up mod into your main doom 3 directory and right click and choose to extract here and that's it remember that you need winrar for this to extract it into you doom 3 directory NOTE this mod does not show up in the mod selection menu in doom 3 menus it auto loads from real time code so no need to load it and NOTE set your graphics as high as you can go because this mod uses all the graphic card power to deliver a nice experience and NOTE the better the graphics card the better the graphic results for this mod will be thanks for the support !...
    Downloads: 0 This Week
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  • 24
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play.
    Downloads: 1 This Week
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  • 25

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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