A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
- Recreating the original Morrowind game engine
- Adding Multiplayer support
- Upgrading the graphics engine (to modern game graphics techniques)
- Upgrading the physics engine
- Upgrading the AI
downloaded, read all the .txt files, followed instructions in INSTALLING.txt with the compiled version, but in the end there are missing steps to make this work. No idea where the files go, or if it matters at all where they are. Start Morrowind, no option to play in co-op/multi, host a game or join one. Play Morrowind, create my char until I'm in the village place, go back to the options: nothing. Start the Aedra_x64 or x86 files: I'm an inanimated skeleton that spawns in the air and falls and shoots fireballs for some reason. Can move around, but that's pretty much it. All kinds of text/info displayed like FPS and modes and whatnot. What am I missing? Probably has to do with where to put those files once the folder has been extracted and all. Will browse the board with hopes to find any answer, though so far.. Nothing. Weird that there wouldn't be just a few additional details so that anyone could play it...
Can't recommend this enough. This guy's proving all the naysayers wrong that Morrowind will never be multiplayer by rewriting the game engine. Also, the developer is incredibly helpful. I'm working on compiling the latest source version, and he's been very patient and accommodating answering my questions through email. Keep up the good work!
Great and simple. Morrowind used to be my favourite game, and you are reviving it with even more features!
The Morrowind modding community is still producing extreme graphics mods that demand a lot from the CPU.
My favorite game on PC :) Thanks for M3)