FPrimeWorley Labs
|
||||||
Related Products
|
||||||
About
AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on AMD’s high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. Features an extensive native physically-based material and camera system to enable true design decisions with global illumination. A powerful combination of cross-platform compatibility, rendering capabilities, and efficiency helps reduce the time required to deliver true-to-life images. Harness the power of machine learning to produce high-quality final and interactive renders in a fraction of the time traditional denoising takes. Free Radeon™ ProRender plug-ins are currently available for many popular 3D content-creation applications to create stunning, physically accurate renders.
|
About
FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
|
|||||
Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
SMEs in need of a complete 3D Rendering platform
|
Audience
Visual artists, designers and engineers who want a rendering engine that can handle texturing, lighting, keyframing, and final rendering
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Not Supported
|
|||||
Company InformationAMD
Founded: 1969
United States
www.amd.com/en/technologies/radeon-prorender
|
Company InformationWorley Labs
Founded: 2010
www.worleylabs.com/E/Products/fprime/fprime.html
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
|
|||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
AWS Marketplace
Supported
Amazon EC2 G4 Instances
Supported
Cosmian
Supported
Decentriq
Supported
Dell AI-Ready Data Platform
Supported
Dive
Supported
Google Cloud Confidential VMs
Supported
Nurix
Supported
PQShield
Supported
Render Pool
Supported
|
Integrations
AWS Marketplace
Not Supported
Amazon EC2 G4 Instances
Not Supported
Cosmian
Not Supported
Decentriq
Not Supported
Dell AI-Ready Data Platform
Not Supported
Dive
Not Supported
Google Cloud Confidential VMs
Not Supported
Nurix
Not Supported
PQShield
Not Supported
Render Pool
Not Supported
|
|||||
|
|
|