Hivenet Compute gives you on-demand RTX 5090 and RTX Pro 6000 GPUs, plus vCPU instances, billed per second while they run. Hivenet owns and operates the infrastructure, with data centres in France, the UAE and the US, so EU teams can keep workloads and data in Europe.
Use it for training and fine-tuning, inference, notebooks, rendering and batch jobs. Launch from ready-made templates in a few minutes, or automate everything through the public Compute API. If you'd rather not run the serving layer yourself, the Inference API gives you an OpenAI-compatible endpoint.
Teams get organisations with role-based access, prepaid credits, and S3-compatible object storage alongside hivenet compute.
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Apify is a full-stack web scraping and automation platform helping anyone get value from the web. At its core is Apify Store, a marketplace with over 10,000 Actors where developers build, publish, and monetize automation tools.
Actors are serverless cloud programs that extract data, automate web tasks, and run AI agents. Developers build them using JavaScript, Python, or Crawlee, Apify's open-source library. Build once, publish to Store, and earn when others use it. Thousands of developers do this - Apify handles infrastructure, billing, and monthly payouts.
Apify Store has ready-made Actors for scraping Amazon, Google Maps, social media, tracking prices, lead-gen, and more.
Actors handle proxies, CAPTCHAs, JavaScript rendering, headless browsers, and scaling. Everything runs on Apify's cloud with 99.95% uptime. SOC2, GDPR, and CCPA compliant.
Integrate with Zapier, Make, n8n, and LangChain. Apify's MCP server lets AI like Claude dynamically discover and use Actors
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FurryBall
FurryBall combines speed of GPU rendering with QUALITY and features of CPU rendering. FurryBall is an extremely fast rendering system using the processing power of GPU instead of CPU. FurryBall was discontinued in 2018 - sorry, but we do not provide any support or maintenance. Standalone version and plugins are available for Autodesk Maya, 3DS Max and Cinema 4D. FurryBall is an extremely fast rendering system using the processing power of your GPU instead of your CPU. FurryBall offers UNBIASED Monte Carlo raytracing (path trace - similar like CPU Arnold renderer), with real-time progressive preview in the viewport. Final frame rendering to multiple file format, layers and passes are obvious. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering. FurryBall RT is extra simple and easy to use for an artist - you can tune whole image quality with only a single parameter if you want.
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