An object oriented 3d game engine designed to be easily expandable to fit many genres of games

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Categories

Games, Graphics

License

GNU General Public License version 2.0 (GPLv2)

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Host LLMs in Production With On-Demand GPUs

NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Games, C++ Graphics Software

Registered

2003-07-16