Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
Features
- OpenGL 3.x / 4.x core profile support; OpenGL ES 2.x
- GPU accelerated raycasting for direct volume rendering of voxel datasets
- Automatic multipass rendering support
- OpenAL or FMOD audio
- Fully integrated object-oriented LinderScript scripting language with a C++ like syntax
License
Other LicenseFollow Linderdaum Engine
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