Browse free open source C++ Frameworks and projects below. Use the toggles on the left to filter open source C++ Frameworks by OS, license, language, programming language, and project status.

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  • 1
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 3,908 This Week
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  • 2
    wxWidgets

    wxWidgets

    A cross-platform GUI library

    wxWidgets is a C++ library that lets developers create applications for Windows, Mac OS X, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, wxWidgets gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.
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    Downloads: 934 This Week
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  • 3
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 198 This Week
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  • 4
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated integer identifiers for types (assigned either at compile-time or at runtime). A constexpr utility for human readable resource names. An incredibly fast entity-component system based on sparse sets, with its own pay for what you use policy to adjust performance and memory usage according to the users' requirements. Offers a minimal configuration system built using the monostate pattern.
    Downloads: 148 This Week
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  • 5
    Selenium

    Selenium

    Browser automation framework and ecosystem

    Selenium automates browsers. That's it! What you do with that power is entirely up to you. Primarily it is for automating web applications for testing purposes, but is certainly not limited to just that. Boring web-based administration tasks can (and should) also be automated as well. If you want to create robust, browser-based regression automation suites and tests, scale and distribute scripts across many environments, then you want to use Selenium WebDriver, a collection of language specific bindings to drive a browser - the way it is meant to be driven. If you want to create quick bug reproduction scripts, create scripts to aid in automation-aided exploratory testing, then you want to use Selenium IDE; a Chrome and Firefox add-on that will do simple record-and-playback of interactions with the browser. If you want to scale by distributing and running tests on several machines and manage multiple environments from a central point.
    Downloads: 125 This Week
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  • 6
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. It can also enable the overlay of digital content and information on top of the physical world in augmented reality.
    Downloads: 97 This Week
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  • 7
    Crow Framework

    Crow Framework

    A Fast and Easy to use microframework for the web

    A Fast and Easy to use microframework for the web. Crow is a C++ framework for creating HTTP or Websocket web services. It uses routing similar to Python's Flask which makes it easy to use. It is also extremely fast, beating multiple existing C++ frameworks as well as non-C++ frameworks. Crow is provided free of charge courtesy of everyone who is donating their money, time, and expertise to keep it going. The 1000-mile journey begins with a single step. Get started by installing Crow and building you first application. Or go through the guides if you're stuck somewhere. Easy Routing (similar to flask). Type-safe Handlers. Blazingly fast (see this benchmark and this benchmark). Built-in JSON support. Mustache-based templating library (crow::mustache). Header-only library (single header file available). Middleware support for extensions. HTTP/1.1 and Websocket support. Multi-part request and response support. Uses modern C++ (11/14).
    Downloads: 79 This Week
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  • 8
    gRPC

    gRPC

    High performance, open source universal RPC framework

    gRPC is a C-based high performance remote procedure call (RPC) framework that can run in any environment. It efficiently connects services in and across data centers with plenty of support, and can also connect mobile devices and browser clients to backend services. Essentially, it makes it easier for you to create distributed applications and services.
    Downloads: 68 This Week
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  • 9
    threadpool is a cross-platform C++ thread pool library. It provides a convenient way for dispatching asynchronous tasks and can be easily customized. threadpool is based on the high-quality Boost source libraries.
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    Downloads: 362 This Week
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  • 10
    MegEngine

    MegEngine

    Easy-to-use deep learning framework with 3 key features

    MegEngine is a fast, scalable and easy-to-use deep learning framework with 3 key features. You can represent quantization/dynamic shape/image pre-processing and even derivation in one model. After training, just put everything into your model and inference it on any platform at ease. Speed and precision problems won't bother you anymore due to the same core inside. In training, GPU memory usage could go down to one-third at the cost of only one additional line, which enables the DTR algorithm. Gain the lowest memory usage when inferencing a model by leveraging our unique pushdown memory planner. NOTE: MegEngine now supports Python installation on Linux-64bit/Windows-64bit/MacOS(CPU-Only)-10.14+/Android 7+(CPU-Only) platforms with Python from 3.5 to 3.8. On Windows 10 you can either install the Linux distribution through Windows Subsystem for Linux (WSL) or install the Windows distribution directly. Many other platforms are supported for inference.
    Downloads: 53 This Week
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  • 11
    QP Real-Time Event Frameworks & Tools

    QP Real-Time Event Frameworks & Tools

    Real-Time Event Frameworks based on active objects & state machines

    QP real-time event frameworks (RTEFs) provide lightweight, modern, event-driven architecture based on asynchronous Active Objects (Actors) and Hierarchical State Machines. The matching QM model-based design tool and other host-based tools complement the QP frameworks by supporting graphical modeling, code generation, software tracing, and unit testing for event-driven embedded software. Visit https://www.state-machine.com for more information. The QP RTEFs can run on bare-metal microcontrollers, replacing a traditional RTOS. The frameworks contain a selection of built-in real-time kernels (RTOS kernels), such as the cooperative QV kernel, the preemptive non-blocking QK kernel, and the unique preemptive, dual-mode (blocking/non-blocking) QXK kernel. Native QP ports and ready-to-use examples are provided for ARM Cortex-M (M0/M0+/M3/M4/M7/M33/...) as well as other CPUs. The QP RTEFs can also work with many traditional RTOSes and General-Purpose OSes, such as Linux and Windows.
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    Downloads: 251 This Week
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  • 12
    Grassroots DICOM

    Grassroots DICOM

    Cross-platform DICOM implementation

    Grassroots DiCoM is a C++ library for DICOM medical files. It is accessible from Python, C#, Java and PHP. It supports RAW, JPEG, JPEG 2000, JPEG-LS, RLE and deflated transfer syntax. It comes with a super fast scanner implementation to quickly scan hundreds of DICOM files. It supports SCU network operations (C-ECHO, C-FIND, C-STORE, C-MOVE). PS 3.3 & 3.6 are distributed as XML files. It also provides PS 3.15 certificates and password based mecanism to anonymize and de-identify DICOM datasets.
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    Downloads: 253 This Week
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  • 13
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. JUCE also supports the development of plug-ins: VST, AU and AAX. Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 46 This Week
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  • 14
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 44 This Week
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  • 15
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly what the "Runtime" parts of NativeScript are responsible for. The Android Runtime may be thought of as "The Bridge" between the JavaScript and Android worlds. A NativeScript application for Android is a standard native package (apk) that besides the JavaScript files embeds the runtime as well.
    Downloads: 42 This Week
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  • 16
    GoogleTest

    GoogleTest

    Google Testing and Mocking Framework

    GoogleTest is Google's C++ mocking and test framework. It's used by many internal projects at Google, as well as a number of notable projects such as The Chromium projects, the OpenCV computer vision library, and the LLVM compiler. This GoogleTest project is actually a union of what used to be two separate projects: the old GoogleTest and GoogleMock, an extension of GoogleTest for writing and using C++ mock classes. Since they were so closely related, they were merged to create an even better GoogleTest. GoogleTest features an xUnit test framework, a rich set of assertions, user-defined assertions, death tests, among many others. It's been used on a variety of platforms, including Cygwin, Symbian, MinGW and PlatformIO.
    Downloads: 42 This Week
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  • 17
    U++

    U++

    C++ framework with an ide.

    U++ is BSD licensed C++ cross-platform rapid application development framework focused on programmers productivity without sacrificing runtime performance. Based on strictly deterministic design it provides an alternative to GC collected platforms.
    Downloads: 139 This Week
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  • 18
    React Native for Windows

    React Native for Windows

    A framework for building native Windows apps with React

    Bring your React Native apps to some of the most powerful devices out there. Take your apps across PC, Xbox, Surface Tablets, and dual-screens with our robust Windows extension to React Native. Extend your desktop experience to more than just Windows! Try out our fully supported macOS extension to React Native. React Native for Windows + macOS brings React Native support for the Windows 10 SDK as well as the macOS 10.13 SDK. With this, you can use JavaScript to build native Windows apps for all devices supported by Windows 10 including PCs, tablets, 2-in-1s, Xbox, Mixed reality devices, etc., as well as the macOS desktop and laptop ecosystems. Some build-time tools will send telemetry to Microsoft by default. No telemetry is collected or transmitted in the final app. You can prevent the telemetry from being sent by using the --no-telemetry command line option. See the --help command or README file for more details.
    Downloads: 26 This Week
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  • 19
    CoreCLR

    CoreCLR

    Runtime for .NET Core

    CoreCLR is the runtime for .NET Core, an open source, general purpose development platform maintained by Microsoft and the .NET community. It is a cross-platform runtime for cloud, IoT, and desktop apps and includes a just-in-time compiler called RyuJIT.
    Downloads: 19 This Week
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  • 20
    Unified Communication X

    Unified Communication X

    Communication framework for data-centric high-performance applications

    Accelerate Your Network Performance with UCX. Collaboration between industry, laboratories, and academia to create an open-source, production-grade communication framework for data-centric and high-performance applications. Unified Communication X (UCX) is an award winning, optimized production proven communication framework for modern, high-bandwidth and low-latency networks. UCX exposes a set of abstract communication primitives which utilize the best of available hardware resources and offloads. These include RDMA (InfiniBand and RoCE), TCP, GPUs, shared Memory, and network atomic operations. UCX facilitates rapid development by providing a high-level API, masking the low-level details, while maintaining high-performance and scalability. UCX implements best practices for transfer of messages of all sizes, based on accumulated experience gained from applications running on the world’s largest datacenters and supercomputers.
    Downloads: 19 This Week
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  • 21
    doctest

    doctest

    Fastest feature-rich C++11/14/17/20 single-header testing framework

    doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code thanks to a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and maintenance to do. There are many C++ testing frameworks - Catch, Boost.Test, UnitTest++, cpputest, googletest and others. The key differences between it and other testing frameworks are that it is light and unintrusive. Ultra light on compile times both in terms of including the header and writing thousands of asserts. Doesn't produce any warnings even on the most aggressive warning levels for MSVC/GCC/Clang.
    Downloads: 19 This Week
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  • 22
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 15 This Week
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  • 23
    OWLNext: C++ Application Framework

    OWLNext: C++ Application Framework

    Borland's Object Windows Library for the modern age

    An extensive update of Borland's Object Windows Library (OWL) for writing GUI applications in standard C++ on Microsoft Windows.
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    Downloads: 69 This Week
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  • 24
    Catch2

    Catch2

    A modern, C++-native, test framework for unit-tests, TDD and BDD

    A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch). Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features and simple BDD macros. Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests. You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.
    Downloads: 14 This Week
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  • 25
    CppCMS C++ Web Framework
    CppCMS is the web development framework written in C++, that is aimed on development of high performance web application. It uses different web APIs, most noticably FastCGI, as a web layer and various databases as a storage backed.
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    Downloads: 60 This Week
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