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From: Bill K. <nb...@so...> - 2005-11-26 01:18:40
|
I've rolled up tarballs and have placed them on my FTP site: ftp://ftp.billsgames.com/unix/x/tuxpaint/ I'm about to upload them to SourceForge. Porters and packagers, start your engines! :) -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-26 00:12:07
|
On Fri, Nov 25, 2005 at 12:02:52AM -0700, Martin Fuhrer wrote: > >I've made the change for Mac OS X alt+click > > The change works fine here! The Page Setup dialog displays again. > > Also, I'm proposing the following two changes to tuxpaint.c, as the > current font sizes are too large for the buttons in the Mac interface > (the text flows outside the button bounds). The adjusted sizes fit > well (I already used these smaller sizes in 0.9.14): I think I like it with the smaller sizes. How about 30 for 'large' and 13 for 'small'? (And if that's still too big, go ahead and #ifdef __APPLE__ and make it 12 for OS X) I'm curious, though, why there's a difference in font rendering between platforms? Is TTF_OpenFont taking into account display DPI settings? -bill! |
From: Martin F. <mf...@gm...> - 2005-11-25 07:03:15
|
> I've made the change for Mac OS X alt+click The change works fine here! The Page Setup dialog displays again. Also, I'm proposing the following two changes to tuxpaint.c, as the current font sizes are too large for the buttons in the Mac interface (the text flows outside the button bounds). The adjusted sizes fit well (I already used these smaller sizes in 0.9.14): large_font = TTF_OpenFont(DATA_PREFIX "fonts/default_font.ttf", #ifdef __APPLE__ 30 - (only_uppercase * 3)); #else 36 - (only_uppercase * 3)); #endif small_font = TTF_OpenFont(DATA_PREFIX "fonts/default_font.ttf", #ifdef __APPLE__ 12 - (only_uppercase * 2)); #else 14 - (only_uppercase * 2)); #endif Martin |
From: Calvin A. <ca...@ma...> - 2005-11-24 17:49:22
|
> So are folks actually playtesting the thing? ;) > > -bill! I've downloaded and installed the Win32 installers you had on billsgames.com on win98. No problems with the install. I do intend installing in WinXP later today... This is here at work tho...(no real play testing) At home where the kids are tho we still need to dig out the Windows 2000 machine so the kids can put it through the paces. We don't keep that machine up normally tho, only for testing purposes, so it tends to get a bit buried :) Cal... |
From: Bill K. <nb...@so...> - 2005-11-24 05:17:38
|
On Wed, Nov 23, 2005 at 09:34:00PM -0400, Ben Armstrong wrote: > > Very good! I'm ready when you are. So are folks actually playtesting the thing? ;) -bill! |
From: Ben A. <sy...@sa...> - 2005-11-24 01:34:17
|
On Wed, 2005-11-23 at 15:25 -0800, Bill Kendrick wrote: > I've made the change for Mac OS X alt+click, and am about to test > a version for WinXP that should fix some audio problems I was having. > > Assuming John and Martin (and other porters, you folks around?) have no > problems, I'll be finishing up my testing and releasing a source tarball > hopefully by or before Saturday. > > Thanks, everyone! Very good! I'm ready when you are. Ben |
From: Bill K. <nb...@so...> - 2005-11-23 23:25:40
|
I've made the change for Mac OS X alt+click, and am about to test a version for WinXP that should fix some audio problems I was having. Assuming John and Martin (and other porters, you folks around?) have no problems, I'll be finishing up my testing and releasing a source tarball hopefully by or before Saturday. Thanks, everyone! -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-23 21:40:58
|
On Wed, Nov 23, 2005 at 12:17:29PM -0700, Martin Fuhrer wrote: > > Yes, I did receive those messages, but I was already on the > grindstone for my thesis defense, and right after spent six weeks > chilling out in Europe :-) Cool! I hope your thesis went well! ;) <snip> > I tried out the option key trick on my 0.9.14 build and the page > setup box shows up fine. Interestingly, I can't get this to work with > Tux Paint 0.9.15. In fact, pressing any button on the interface in > conjunction with the option (alt) or command (windows?) keys won't > result in anything. My hunch is that pressing option with the mouse > button emulates a middle click, and pressing command with the mouse > button emulates a right click, as after clicking away on the > interface with these keys held down, Tuxpaint gives me the "Remember > to use the left mouse button" reminder. Ooh! Interesting! > However, if I change the code to call the page setup dialog with the > shift key rather than option/alt, things work fine: > //want_alt_printcommand = (SDL_GetModState() & KMOD_ALT); // this > line doesn't even get executed when option/alt key is depressed > want_alt_printcommand = (SDL_GetModState() & KMOD_SHIFT); // > want_alt_printcommand is set to 1 when shift key is depressed > > Is there any chance that Tuxpaint 0.9.15 is making some SDL call to > emulate middle/right mouse button clicks in conjunction with the > option/command keys? As I said earlier, this is not an issue in > Tuxpaint 0.9.14, even when built against the exact same version of > the SDL libraries, so something in 0.9.15 must have introduced the > problem. I think the difference is that Tux Paint 0.9.14 accepted ANY mouse button, whereas 0.9.15 only accepts left button (button1), unless the "nobuttondistinction" option is set. It seems Mac OS X or SDL are sending Tux Paint middle/right, if option/command are being held. And thus, Tux Paint is ignoring them. I'll look about allowing middle/right clicking for anything that also accepts [Alt]/[Option] key, so that it works right on Mac again. <snip regarding altprintcommand config options> > > Yes, I think the Mac behaviour would be the same as on Linux or Windows. I'll look over the code to make sure that it SHOULD. ;^) I'd appreciate it if you could test, though. Thanks! -bill! |
From: Martin F. <mf...@gm...> - 2005-11-23 19:17:43
|
> > On Tue, Nov 22, 2005 at 09:45:31PM -0700, Martin Fuhrer wrote: > > Just letting you folks know that I've got a build of the latest CVS > > snapshot running on Mac OS X. > > Awesome! I had lost hope that anyone who had worked on Tux Paint > for OS X > before was still around to help! ;^) (I had tried pinging everyone > a few > months ago.) Yes, I did receive those messages, but I was already on the grindstone for my thesis defense, and right after spent six weeks chilling out in Europe :-) > > > >Anyone want to look into this before 0.9.15 comes out? > > > > This already works in 0.9.14 - press Option when you click on the > > Print button and you'll come to a Page Setup dialog box. > > Hrm, I swear I've told people to try this and it didn't work. I tried out the option key trick on my 0.9.14 build and the page setup box shows up fine. Interestingly, I can't get this to work with Tux Paint 0.9.15. In fact, pressing any button on the interface in conjunction with the option (alt) or command (windows?) keys won't result in anything. My hunch is that pressing option with the mouse button emulates a middle click, and pressing command with the mouse button emulates a right click, as after clicking away on the interface with these keys held down, Tuxpaint gives me the "Remember to use the left mouse button" reminder. However, if I change the code to call the page setup dialog with the shift key rather than option/alt, things work fine: //want_alt_printcommand = (SDL_GetModState() & KMOD_ALT); // this line doesn't even get executed when option/alt key is depressed want_alt_printcommand = (SDL_GetModState() & KMOD_SHIFT); // want_alt_printcommand is set to 1 when shift key is depressed Is there any chance that Tuxpaint 0.9.15 is making some SDL call to emulate middle/right mouse button clicks in conjunction with the option/command keys? As I said earlier, this is not an issue in Tuxpaint 0.9.14, even when built against the exact same version of the SDL libraries, so something in 0.9.15 must have introduced the problem. > > Currently, page setup settings are not saved between separate print > > jobs, and I'll have to dig through the Cocoa docs to see how to > > remedy this. > > Ah, yeah, that would be quite helpful. I assume that the recent > changes > in CVS that control whether [Alt] (or in Mac's case, Option) must be > pressed also apply to Mac? > > i.e., --altprintmod | --altprintalways | --altprintnever Yes, I think the Mac behaviour would be the same as on Linux or Windows. Cheers, Martin |
From: Bill K. <nb...@so...> - 2005-11-23 05:07:49
|
Heh, sorry for all the dups of Martin's post. He tried sending from an unsub'd address, and I guess I approved it right as he was sending again from a sub'd address. On Tue, Nov 22, 2005 at 09:45:31PM -0700, Martin Fuhrer wrote: > Just letting you folks know that I've got a build of the latest CVS > snapshot running on Mac OS X. Awesome! I had lost hope that anyone who had worked on Tux Paint for OS X before was still around to help! ;^) (I had tried pinging everyone a few months ago.) > I'm hoping to post a final build in the next couple of days (there > are still a few small issues I need to iron out). I'm also planning > to update the Stamps installer for OS X. Great! I'm hoping to get the .tar.gz release done some time this weekend, if possible, and then announce the new release to the world! <snip> > >Anyone want to look into this before 0.9.15 comes out? > > This already works in 0.9.14 - press Option when you click on the > Print button and you'll come to a Page Setup dialog box. Hrm, I swear I've told people to try this and it didn't work. > Currently, page setup settings are not saved between separate print > jobs, and I'll have to dig through the Cocoa docs to see how to > remedy this. Ah, yeah, that would be quite helpful. I assume that the recent changes in CVS that control whether [Alt] (or in Mac's case, Option) must be pressed also apply to Mac? i.e., --altprintmod | --altprintalways | --altprintnever Thanks!!! Good to see you're still around! ;) -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Martin F. <mf...@gm...> - 2005-11-23 04:45:47
|
Just letting you folks know that I've got a build of the latest CVS snapshot running on Mac OS X. I'm hoping to post a final build in the next couple of days (there are still a few small issues I need to iron out). I'm also planning to update the Stamps installer for OS X. > It seems Windows, BeOS and now Linux (via "altprintcommand" and, > e.g., kprint) > have a kind of "Page Setup" for printing, but checking the source > code, > it looks like Mac still does not. > > Anyone want to look into this before 0.9.15 comes out? This already works in 0.9.14 - press Option when you click on the Print button and you'll come to a Page Setup dialog box. Currently, page setup settings are not saved between separate print jobs, and I'll have to dig through the Cocoa docs to see how to remedy this. Martin |
From: Martin F. <mf...@gm...> - 2005-11-23 03:23:30
|
Just letting you folks know that I've got a build of the latest CVS snapshot running on Mac OS X. I'm hoping to post a final build in the next couple of days (there are still a few small issues I need to iron out). I'm also planning to update the Stamps installer for OS X. > It seems Windows, BeOS and now Linux (via "altprintcommand" and, > e.g., kprint) > have a kind of "Page Setup" for printing, but checking the source > code, > it looks like Mac still does not. > > Anyone want to look into this before 0.9.15 comes out? This already works in 0.9.14 - press Option when you click on the Print button and you'll come to a Page Setup dialog box. Currently, page setup settings are not saved between separate print jobs, and I'll have to dig through the Cocoa docs to see how to remedy this. Martin |
From: Martin F. <mf...@gm...> - 2005-11-23 01:23:34
|
Just letting you folks know that I've got a build of the latest CVS snapshot working on Mac OS X. I'm hoping to post a final build in the next couple of days (there are still a few small issues I need to iron out). I'm also planning to update the Stamps installer for OS X. > It seems Windows, BeOS and now Linux (via "altprintcommand" and, > e.g., kprint) > have a kind of "Page Setup" for printing, but checking the source > code, > it looks like Mac still does not. > > Anyone want to look into this before 0.9.15 comes out? This already works in 0.9.14 - press Option when you click on the Print button and you'll come to a Page Setup dialog box. Currently, page setup settings are not saved between separate print jobs, and I'll have to dig through the Cocoa docs to see how to remedy this. Martin |
From: Bill K. <nb...@so...> - 2005-11-22 01:54:04
|
John has put together ZIP and Installer versions of Tux Paint from CVS (what will soon become version 0.9.15), for people to test. You can find them here: ftp://ftp.billsgames.com/unix/x/tuxpaint/testbuilds/win32/ If you have time, please try them out and post back with your feedback! Thanks, -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-16 18:09:23
|
http://www.libregraphicsmeeting.org/ "The first Libre Graphics Meeting will be held on 17, 18 and 19 March 2006 in Lyon, France in the Ecole d'Ing nieurs CPE on the university campus at La Doua, Villeurbanne." Anyone in/near France feel like participating to represent Tux Paint for us? ;) -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-12 09:23:12
|
FYI: I've added the key-sequence [Alt]+[S] to mute/unmute sounds in Tux Paint during runtime. (It does not override config-file or command-line options that disable sound, though!) This is in CVS and will be in 0.9.15. -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-12 08:18:03
|
Dunno if I ever pass this along to the list: ----- Forwarded message from Thierry Mataigne ----- Date: Mon, 4 Jul 2005 12:01:05 +0200 From: "Thierry Mataigne" Subject: Re: Tux Paint and tablet To: "Bill Kendrick" <nb...@so...> Hi Bill, I re-installed Tux-Paint under Windows XP, but this time I asked to run it in windowed mode. Now it works fine with the tablet! So you were right, the problem stems from the full-screen mode. My tablet works in absolute mode, I mean it's rather large (DIN A5 standard) and the position of the pen faithfully maps the position of the pointer on the screen. Feel free to post these informations on the mailing-list, I will be glad if my experience can be of some profit to others. Thanks, Thierry ----- End forwarded message ----- -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Etienne de F. <e_d...@ya...> - 2005-11-11 18:35:31
|
Hello, Thanks for this very nice software , my 3 years daughters love it! 2 bugs: When you draw a shape (ie square, circle), if you doesnt finish your choice but change the shape type (for example starting do draw a circle and then selecting a square) the first shape stay inversed in the screen until the redraw (when the new one is finished). When you draw a shape, selecting the center and then the radius (for exemple), the selection is not valid when the mouse is at the upper left quarter of the center, (ie,only when dx<0 and dy <0) To see it try all the quarter around the center... A Wish: to have tuxpaint in 1024*768 ? Again, thanks for all.. See you Etienne ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger Téléchargez cette version sur http://fr.messenger.yahoo.com |
From: Bill K. <nb...@so...> - 2005-11-08 09:10:39
|
Fwd from the Open Source NOW mailing list... A few mentions of Tux Paint in Linux Journal. ;^) Plus, check out the photos of kids using Tux Paint (and other Linux stuff) here: http://www.terzocircolopescara.it/pages/infolabo04_05/subalbum_1.html :) -bill! ----- Forwarded message from Marco Fioretti ----- Date: Thu, 3 Nov 2005 14:05:14 +0100 (CET) From: Marco Fioretti Subject: [OS:N:] Linux in Italian Schools Greetings, hoping they will be of interest and give others some useful ideas and contacts, here is a series of articles on how Gnu/Linux and Free Software are used in some Italian schools: http://www.linuxjournal.com/article/8309 http://www.linuxjournal.com/article/8507 http://www.linuxjournal.com/article/8508 http://www.linuxjournal.com/article/8657 The first had already been announced here, but every of them is about a school with more or less different problems and solutions Enjoy, Marco ----- End forwarded message ----- -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
From: Bill K. <nb...@so...> - 2005-11-08 06:08:01
|
On Sun, Nov 06, 2005 at 05:14:23AM +0000, John Popplewell wrote: > > Also, the French HTML readme has some missing 'button' images and broken > links. Anybody fancy fixing it? Oh, yeah, the French HTML was a nice looking, but totally un-like-any-other-version set of docs, using lots of fancy CSS and button links all over the place. I need to clean it up, but haven't had time. :( -bill! |
From: John P. <jo...@jo...> - 2005-11-07 21:37:08
|
On Sun, Nov 06, 2005 at 10:23:36AM +0100, Iron Bishop wrote: > John Popplewell wrote: > > How are these files meant to be used? Is it expected that they should be > > moved to the 'docs/html' folder where the default English versions of > > the images exist? > > For italian: I copy/pasted the html file from the /html folder to /it > and then translated without thinking about the images... ^_^;;; > That explains it :-) > > I can bodge it by duplicating the images, but has anybody got any better > > ideas? > > Change the links from "images/" to "../../html/images/" and all should > work fine. Maybe :) > I checked my current Linux installations and nothing clever is happening there - the html docs contain broken image links. If no one has any objections, I'll just change the broken links so that the html docs work in-place, > > /me must update that file anyway... it's still from 0.9.14... > Perhaps using the translated html docs isn't such a great idea :-( It could be an incentive to keep them up-to date though :-) cheers, John. > > -- > Flavio "Iron Bishop" Pastore > * programmatore, webmaster, otaku, wikimediano > * autoproclamatosi fan #1 di "Noir" > > http://ironbishop.altervista.org > http://it.wikipedia.org/wiki/Utente:Iron_Bishop > http://www.fsfe.org/fellows/ironbishop/index > http://www.wikimedia.it > http://pinerolo.linux.it > > > ------------------------------------------------------- > SF.Net email is sponsored by: > Tame your development challenges with Apache's Geronimo App Server. Download > it for free - -and be entered to win a 42" plasma tv or your very own > Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |
From: Iron B. <iro...@al...> - 2005-11-06 09:19:41
|
John Popplewell wrote: > How are these files meant to be used? Is it expected that they should be > moved to the 'docs/html' folder where the default English versions of > the images exist? For italian: I copy/pasted the html file from the /html folder to /it and then translated without thinking about the images... ^_^;;; > I can bodge it by duplicating the images, but has anybody got any better > ideas? Change the links from "images/" to "../../html/images/" and all should work fine. Maybe :) /me must update that file anyway... it's still from 0.9.14... -- Flavio "Iron Bishop" Pastore * programmatore, webmaster, otaku, wikimediano * autoproclamatosi fan #1 di "Noir" http://ironbishop.altervista.org http://it.wikipedia.org/wiki/Utente:Iron_Bishop http://www.fsfe.org/fellows/ironbishop/index http://www.wikimedia.it http://pinerolo.linux.it |
From: John P. <jo...@jo...> - 2005-11-06 05:14:27
|
Hi, whilst getting the win32 installer to use/refer to the translated documents, I discovered that the Italian(it), Dutch(nl), and Chinese(zh_tw) HTML readme files link to 'missing' images. How are these files meant to be used? Is it expected that they should be moved to the 'docs/html' folder where the default English versions of the images exist? <grumble> Where are symbolic links when you need them? </grumble> I can bodge it by duplicating the images, but has anybody got any better ideas? Also, the French HTML readme has some missing 'button' images and broken links. Anybody fancy fixing it? cheers, John. |
From: John P. <jo...@jo...> - 2005-11-04 07:14:11
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On Thu, Nov 03, 2005 at 11:04:27PM -0400, Albert Cahalan wrote: > On 11/3/05, Bill Kendrick <nb...@so...> wrote: > > On Thu, Nov 03, 2005 at 03:26:49AM +0000, John Popplewell wrote: > > > > One issue is that the stamps installer > > > is nearly 15MB, which makes testing release candidates a bit annoying, > > > and that's a big download on a dialup line. > > > > Indeed! Wow, I didn't realize it got so huge! Have we ran pngcrush on > > the collection of PNGs recently? ;) > > I really don't get with this Windows idea of building an installer > when a plain old *.zip file would do, especially for a simple > collection of data files. It's not as if data files require registry > keys to associate stuff with them. > Where did I install that program again? The stamps installer checks registry keys to find Tux Paint which means the end-user doesn't have to think. The installer is slightly smaller than the data files, zipped, because it uses better compression than zip. > The www.sysinternals.com people manage to do whole programs > without big and complicated installers. If anybody should know the > best way to do things, it's probably them. Depends what you mean by big and complicated. It's easy to install a program when you have administrator or power-user access, a bit more complicated when you are a restricted user. > > I think every Windows system can extract a *.zip file now. > The feature was added to the OS, and prior to that everyone > was installing WinZip. > I usually make a zip file version of Tux Paint and the stamps for the people who want control over what happens/don't like installers and are confident about extracting zip files to the right place. As far as I can tell, most end-users on Windows like installer-based software, as long as it just works. Anyway, I'll get back to it tommorrow probably, cheers, John. > > ------------------------------------------------------- > SF.Net email is sponsored by: > Tame your development challenges with Apache's Geronimo App Server. Download > it for free - -and be entered to win a 42" plasma tv or your very own > Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |
From: Albert C. <aca...@gm...> - 2005-11-04 04:06:00
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On 11/3/05, Bill Kendrick <nb...@so...> wrote: > On Thu, Nov 03, 2005 at 03:26:49AM +0000, John Popplewell wrote: > > One issue is that the stamps installer > > is nearly 15MB, which makes testing release candidates a bit annoying, > > and that's a big download on a dialup line. > > Indeed! Wow, I didn't realize it got so huge! Have we ran pngcrush on > the collection of PNGs recently? ;) I really don't get with this Windows idea of building an installer when a plain old *.zip file would do, especially for a simple collection of data files. It's not as if data files require registry keys to associate stuff with them. The www.sysinternals.com people manage to do whole programs without big and complicated installers. If anybody should know the best way to do things, it's probably them. I think every Windows system can extract a *.zip file now. The feature was added to the OS, and prior to that everyone was installing WinZip. |