Showing 49 open source projects for "texture"

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  • 1
    texgen.js

    texgen.js

    JavaScript Texture Generator

    ...It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter more than hand-painted assets. Because textures are generated at runtime, parameters can be animated or randomized to add life without extra downloads. The project demonstrates how far you can push simple building blocks to create wood, marble, clouds, checkerboards, and other familiar materials.
    Downloads: 0 This Week
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  • 2
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 0 This Week
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  • 3
    Phaser 3 UI Components

    Phaser 3 UI Components

    Phaser 3 UI Components built by Adobe Animate

    Phaser UI Comps is a plugin for Phaser 3 that enables developers to design user interface components using Adobe Animate and export them for use in Phaser games. It streamlines the process of creating interactive UI elements by leveraging JSON and texture atlases generated from Animate.
    Downloads: 0 This Week
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  • 4
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    ...It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. The codebase is structured as a learning resource, guiding users through the process of building a basic game engine from scratch. It is particularly useful for those interested in retro game development or low-level graphics programming. ...
    Downloads: 0 This Week
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  • 5

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 8 This Week
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  • 7
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything work. ...
    Downloads: 0 This Week
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  • 8
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 9
    DragonBones Runtime

    DragonBones Runtime

    DragonBones TypeScript / JavaScript Runtime

    DragonBonesJS is a runtime for the DragonBones 2D skeletal animation system, allowing developers to load and animate character rigs in JavaScript-based game engines like PixiJS and Egret.
    Downloads: 18 This Week
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  • 10
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.
    Downloads: 0 This Week
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  • 11
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts. The repository doubles as both a functional library and an educational resource, offering example...
    Downloads: 0 This Week
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  • 12

    glob

    OpenGL 3D Mesh generating library

    ...The GLOB API is very simple and intuitive to use, providing opportunities for customization, including that of normal and texture mapping.
    Downloads: 0 This Week
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  • 13

    ProjectD

    Resource Manager Library for Java Games

    ProjectD allows you to consolidate every file your Java game needs inside the Jar, as well as providing a level format and a texture management system.
    Downloads: 0 This Week
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  • 14

    libfgen

    Library for optimization using a genetic algorithm or particle swarms

    libfgen is a library that implements an efficient and customizable genetic algorithm (GA). It also provides particle swarm optimization (PSO) functionality and an interface for real-valued function minimization or model fitting. It is written in C, but can also be compiled with a C++ compiler. Both Linux and Windows are supported.
    Downloads: 0 This Week
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  • 15
    The Modding Table

    The Modding Table

    A software to craft easily your own Minecraft mod, without coding

    NOTE: THIS PROJECT HAS BEEN DISCONTINUED FOR MONTHS AND IS NO LONGER AVAILABLE FOR THE LATEST VERSIONS. The Modding table is a free software by CraftYourMod, to craft easily your own Minecraft mod without writing a line of code. Just configure your mod, add blocks/items, export it, compile it and run it ! The Modding table is also Cross Platform, so you can run on every recent OSes. There is also a WYSIWYG crafting recipe editor.
    Downloads: 0 This Week
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  • 16

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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  • 17
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 4 This Week
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  • 18
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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  • 19
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
    Downloads: 20 This Week
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  • 20
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 6 This Week
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  • 21
    libtexload is a simple C library for loading texture files
    Downloads: 0 This Week
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  • 22
    The command line tool intended for combine lot of small images into few big texture atlases.
    Downloads: 0 This Week
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  • 23
    DKSWordArt est une librairie développée entièrement en Java permettant de créer des titres originaux et personnalisable. Vous avez ainsi la possibilité de modifier le texte, la police, la bordure, la texture, l'ombre et déformer le texte . DKSWord
    Downloads: 0 This Week
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  • 24
    The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
    Downloads: 2 This Week
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