Showing 40 open source projects for "texture"

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  • 1
    Texture

    Texture

    Smooth asynchronous user interfaces for iOS apps

    Texture is an iOS framework built on top of UIKit that keeps even the most complex user interfaces smooth and responsive. It was originally built to make Facebook's Paper possible, and goes hand-in-hand with pop's physics-based animations — but it's just as powerful with UIKit Dynamics and conventional app designs. More recently, it was used to power Pinterest's app rewrite. As the framework has grown, many features have been added that can save developers tons of time by eliminating common...
    Downloads: 0 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 23 This Week
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  • 3
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 21 This Week
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  • 4
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 6 This Week
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  • 5
    DRACO

    DRACO

    A ibrary for compressing and decompressing 3D geometric meshes

    Draco is an open-source library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. Learn about compressing and viewing 3D models with Draco, and about different compression models and their effects. Draco was designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic...
    Downloads: 2 This Week
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  • 6
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 2 This Week
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  • 7
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    ...), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
    Downloads: 1 This Week
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  • 8
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    ... the information necessary to produce an image or more precisely a MTLTexture. It consists of two parts, a recipe of how to produce the texture (MTIImagePromise) and other information such as how a context caches the image (cachePolicy), and how the texture should be sampled (samplerDescriptor). MetalPetal does a lot of optimizations for you under the hood.
    Downloads: 0 This Week
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  • 9
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    ... haven't had the chance to test and guarantee this functionality. Windows 11 has not been tested as of yet. Any rendering engine works; Cycles, Eevee, and Octane have all been used by the community. This add-on only works in Blender, a Cinima 4D port is being investigated. Every object, model, texture, camera, light etc. must be in the same .blend file! If you have mulitiple .blend files, Blend_My_NFTs is unable to open and process them. It's recommended to keep your file's total size 5gb.
    Downloads: 0 This Week
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  • 10
    L7

    L7

    Large-scale WebGL-powered geospatial data visualization analysis

    ..., texture, direction, and volume. L7 can meet common map charts, visual analysis of BI systems, and application system development needs such as spatial information management and analysis in the fields of GIS, transportation, electricity, land, agriculture, and cities. Supports many base map, many rendering engines, and layer free customization, extension, combination. Supports multiple base maps, rendering engines, layers can be customized, expanded, and combined freely.
    Downloads: 0 This Week
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  • 11
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    ... development. Builds your application to device in seconds, not minutes. Mixed Reality inputs like hands and eyes are trivial to access. Texture formats .jpg, .png, .tga, .bmp, .psd, .gif, .hdr, .pic, .qoi, equirectangular cubemap, procedural. Documentation generated directly from the source code, including screenshots.
    Downloads: 0 This Week
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  • 12
    DifferenceKit

    DifferenceKit

    A fast and flexible O(n) difference algorithm framework

    A fast and flexible O(n) difference algorithm framework for Swift collection. The algorithm is optimized based on the Paul Heckel’s algorithm. This is a diffing algorithm developed for Carbon, works stand alone. The algorithm optimized based on the Paul Heckel’s algorithm. See also his paper A technique for isolating differences between files released in 1978. It allows all kind of diffs to be calculated in linear time O(n). RxDataSources and IGListKit are also implemented based on his...
    Downloads: 0 This Week
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  • 13
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power...
    Downloads: 89 This Week
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  • 14
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 1 This Week
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  • 15
    Simple Texture Jekyll Theme

    Simple Texture Jekyll Theme

    A gem-based responsive simple texture styled Jekyll theme

    Simple Texture is a gem-based responsive simple texture styled Jekyll theme for Jekyll 3.3 or above, which can also be forked as a boilerplate for older versions of Jekyll.
    Downloads: 0 This Week
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  • 16
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can...
    Downloads: 0 This Week
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  • 17

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 18
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
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  • 19
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    Rich HTML UI engine for UE4. A user widget (UMG) blueprint which embeds a BLU texture as an image brush. Contains various utility functions to allow loading and parsing urls easily. Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything...
    Downloads: 0 This Week
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  • 20
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 1 This Week
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  • 21
    Native3DAnimation

    Native3DAnimation

    3D render software animation

    ... actual drawing to the use CView It has the functions to calculate each point in a triangle and the coordination of the texture In addition to MDL class to load the 3D animated object and move it.
    Downloads: 0 This Week
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  • 22
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 2 This Week
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  • 23

    NIF Path Tool

    Utility to fix texture paths in NIF files

    The NIF path tool is a utility to fix the path names to textures in NIF files. NIF files are used for meshes in many popular games such as Skyrim, Oblivion, and Morrowind. This utility is intended to help mod'ers make new items for these games. The utility is currently in beta status and is under development. The command line tool is mostly functional and a GUI will be deployed soon. The utility uses the excellent PyFFI library and is developed as a python 2.7 application.
    Downloads: 0 This Week
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  • 24

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user...
    Downloads: 0 This Week
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  • 25

    ProjectD

    Resource Manager Library for Java Games

    ProjectD allows you to consolidate every file your Java game needs inside the Jar, as well as providing a level format and a texture management system.
    Downloads: 0 This Week
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