19 projects for "mesh" with 2 filters applied:

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    Chaos Mesh

    Chaos Mesh

    A Chaos Engineering Platform for Kubernetes

    Chaos Mesh brings various types of fault simulation to Kubernetes and has an enormous capability to orchestrate fault scenarios. It helps you conveniently simulate various abnormalities that might occur in reality during the development, testing, and production environments and find potential problems in the system. Based on the principles of Chaos Engineering, Chaos Mesh abstracts real-world events into objects that can be directly applied, hiding the trivial details. ...
    Downloads: 0 This Week
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  • 2
    Consul

    Consul

    Service networking solution to connect applications across any cloud

    Automate network configurations, discover services, and enable secure connectivity across any cloud or runtime. Quickly deploy Consul on Kubernetes leveraging Helm. Automatically inject sidecars for Kubernetes resources. Federate multiple clusters into a single service mesh. Deploy service mesh within any runtime or infrastructure - Bare Metal, Virtual Machines, and Kubernetes clusters, across any cloud. Resolve discovered services through integrated DNS. Automate 3rd party load balancers (F5, NGINX, HAProxy). Eliminate manual configuration of network devices. Secure services running in any environment leveraging intention based policies and automatic mTLS encryption between service mesh resources. ...
    Downloads: 2 This Week
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  • 3
    Hypermind

    Hypermind

    The high-availability solution to a problem that doesn't exist

    Hypermind is a whimsical yet technically intriguing decentralized application that combines a peer-to-peer (P2P) network counter with ephemeral chat functionality, built to “solve” the meta-problem of tracking how many peers are running its container in a decentralized mesh. There’s no central server or database; instead, Hypermind leverages a Distributed Hash Table (DHT) using Hyperswarm to discover peers and maintain approximate counts of active nodes, architected to be a fully decentralized service. Alongside counting nodes, the project also supports ephemeral chat over its mesh network, allowing users to send messages directly to local peers or broadcast via a gossip protocol without storing chat history. ...
    Downloads: 0 This Week
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  • 4
    Trixi.jl

    Trixi.jl

    Trixi.jl: Adaptive high-order numerical simulations of hyperbolic PDEs

    Trixi.jl is a numerical simulation framework for hyperbolic conservation laws written in Julia. A key objective for the framework is to be useful to both scientists and students. Therefore, next to having an extensible design with a fast implementation, Trixi.jl is focused on being easy to use for new or inexperienced users, including the installation and postprocessing procedures.
    Downloads: 2 This Week
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  • 5
    IIAB

    IIAB

    Internet-in-a-Box, build your own library of Alexandria

    Internet-in-a-Box (IIAB) is a “learning hotspot” that brings the Internet's crown jewels (Wikipedia in any language, thousands of Khan Academy videos, zoomable OpenStreetMap, electronic books, WordPress journaling, “Toys from Trash” electronics projects, etc.) to those without Internet. You can build your own tiny, affordable server (an offline digital library) for your school, your medical clinic, your prison, your region, and/or your very own family, accessible with any nearby smartphone,...
    Downloads: 2 This Week
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  • 6
    GeoStats.jl

    GeoStats.jl

    An extensible framework for geospatial data science

    ...Users can represent georeferenced tables (points + attributes), define domains (grids, meshes, structured/unstructured), and then apply geostatistical operations such as kriging, interpolation, simulation, variogram estimation, and learning-based prediction. Visualization is supported via integration with Makie.jl to produce spatial renderings, mesh visualizations, and variable overlays.
    Downloads: 0 This Week
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  • 7
    Google Kubernetes Engine (GKE) Samples

    Google Kubernetes Engine (GKE) Samples

    Sample applications for Google Kubernetes Engine (GKE)

    Google Kubernetes Engine (GKE) Samples repository is a comprehensive collection of sample applications and reference implementations designed to demonstrate how to build, deploy, and manage workloads on Google Kubernetes Engine (GKE). It serves as a practical companion to official GKE tutorials, providing real, runnable code that illustrates how containerized applications are packaged, deployed, and scaled within Kubernetes clusters. The repository is organized into multiple categories such...
    Downloads: 0 This Week
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  • 8
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 3 This Week
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  • 9
    OpenNum

    OpenNum

    OpenNum lets you distribute solvers with a nice graphical interface

    ...It also has other useful utilities specifically designed for numerical simulation packages: · it allows managing a centralized materials dataset; · it can read several finite element mesh formats and several field formats.
    Downloads: 0 This Week
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  • 10
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 1 This Week
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  • 11

    Advanced Numerical Instruments 3D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani3D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 0 This Week
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  • 12

    Advanced Numerical Instruments 2D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani2D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 6 This Week
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  • 13

    GeoWeb 3D Globe

    Geospatial Web 3D Globe Project(To consider S.Korea market)

    The goal of "GeoWeb 3D Globe" is developing 3D visualization and utilization module for geospatial data. We are conveniently wide range of developers hope to take advantage of geospatial information. Using three-dimensional spatial information service developed for web-based 3D "GeoWeb 3D Globe" The main contents of the project are as follows: 1. Based on proven open source SW(WWJava) 2. Specializing in 3D visualization of geospatial data 3. Web based service
    Downloads: 0 This Week
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  • 14

    glob

    OpenGL 3D Mesh generating library

    ...The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. However, if there is no current shader program registered, a default one is used which will depict the mesh under simple lighting and texture map. The GLOB API is very simple and intuitive to use, providing opportunities for customization, including that of normal and texture mapping.
    Downloads: 0 This Week
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  • 15
    csg.js

    csg.js

    Constructive solid geometry on meshes using BSP trees in JavaScript

    ...A WebGL-based demo shows how two solids can be combined interactively in the browser, making it a great educational tool for learning CSG concepts. The API allows you to create primitives (cubes, spheres, etc.) and then combine or transform them programmatically, producing new mesh geometry for rendering or export. Because it is dependency-light and pure JavaScript, csg.js can be integrated into custom modeling tools, CAD-like apps, games, or procedural modeling pipelines running in the browser or Node.
    Downloads: 0 This Week
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  • 16
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
    Downloads: 34 This Week
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  • 17
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 18
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 19
    Field Model (FM) is a C++ library with classes representing fields and the meshes that fields are based on. FM is a component enabling the interchange of data that come in a variety of mesh and field types.
    Downloads: 0 This Week
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