Showing 21 open source projects for "mesh library"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    CGAL

    CGAL

    The Computational Geometry Algorithms Library

    CGAL or the Computational Geometry Algorithms Library is a C++ library that gives you easy access to a myriad of efficient and reliable geometric algorithms. These algorithms are useful in a wide range of applications, including computer aided design, robotics, molecular biology, medical imaging, geographic information systems and more. CGAL features a great range of data structures and algorithms, including Voronoi diagrams, cell complexes and polyhedra, triangulations, arrangements of curves, surface and volume mesh generation, spatial searching, alpha shapes, geometry processing, and many more. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Kubernetes Handbook

    Kubernetes Handbook

    Cloud native application architecture practice handbook

    Cloud native is a behavioral method and design concept. In its essence, all behaviors or methods that can improve resource utilization and application delivery efficiency on the cloud are cloud-native. The history of cloud computing is a history of cloud native. Kubernetes opened the prelude to cloud native 1.0. The emergence of service mesh Istio led to microservices in the post-Kubernetes era. The rise of serverless has enabled cloud native to advance from the infrastructure layer to the...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure Icon
    Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure

    Native application identity and user-based security for your Azure cloud

    Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
    Get a free trial
  • 5
    IIAB

    IIAB

    Internet-in-a-Box, build your own library of Alexandria

    Internet-in-a-Box (IIAB) is a “learning hotspot” that brings the Internet's crown jewels (Wikipedia in any language, thousands of Khan Academy videos, zoomable OpenStreetMap, electronic books, WordPress journaling, “Toys from Trash” electronics projects, etc.) to those without Internet. You can build your own tiny, affordable server (an offline digital library) for your school, your medical clinic, your prison, your region, and/or your very own family, accessible with any nearby smartphone,...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 7

    Quadtree Demo

    Demonstrates a quadtree for spatial indexing of triangles

    This C++ demo allows users to interactively explore a quadtree's behavior. For this purpose the demo uses a quadtree data structure based on axis-aligned bounding boxes to speed up the search for triangles in a mesh. Depending on a search point all triangles of a quadtree's region are retrieved and relevant information about the search is shown. Quadtree creation can be parametrized by three parameters: - Maximum tree depth. - Maximum number of triangles per region. - Percentage of total number of triangles per region. The OpenGL graphics library is used to render the results, regions as well as the underlying triangle mesh. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    ImatiSTL

    Fix STL files for 3D printing

    ...ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 10

    Advanced Numerical Instruments 3D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani3D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 11

    Advanced Numerical Instruments 2D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani2D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 12

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    connect3d

    Reconstruct Water-Tight Triangulation from Point Cloud

    This software reconstructs water-tight triangulations from point clouds, interpolating the points. It approximates the triangle mesh which minimizes the sum of all triangles' longest edge. As a result, it can interpolate much more sparse sampling as state-of-the-art algorithms. Run-time is in practice linear to that of the Delaunay triangulation of the points. The software is designed as a command-line tool. It can also be used as a library. A plug-in for the Meshlab geometry software is available as well.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    csg.js

    csg.js

    Constructive solid geometry on meshes using BSP trees in JavaScript

    csg.js is a JavaScript library implementing constructive solid geometry (CSG) operations on polygonal meshes using BSP trees. With CSG, you build complex 3D shapes by combining primitives using Boolean operations like union, subtract, and intersect. The library focuses on clarity and correctness: its implementation is intentionally concise and readable so developers can understand the algorithm, while still correctly handling tricky edge cases such as overlapping coplanar polygons. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    DirectX mesh to jMonkeyEngine j3o converter. Can be used as command-line tool to perform batch conversion, or as library package in a jMonkeyEngine project. Written for jMonkeyEngine 3.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
    Downloads: 66 This Week
    Last Update:
    See Project
  • 17
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Field Model (FM) is a C++ library with classes representing fields and the meshes that fields are based on. FM is a component enabling the interchange of data that come in a variety of mesh and field types.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo