Showing 15 open source projects for "mesh library"

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  • 1
    CGAL

    CGAL

    The Computational Geometry Algorithms Library

    CGAL or the Computational Geometry Algorithms Library is a C++ library that gives you easy access to a myriad of efficient and reliable geometric algorithms. These algorithms are useful in a wide range of applications, including computer aided design, robotics, molecular biology, medical imaging, geographic information systems and more. CGAL features a great range of data structures and algorithms, including Voronoi diagrams, cell complexes and polyhedra, triangulations, arrangements of curves, surface and volume mesh generation, spatial searching, alpha shapes, geometry processing, and many more. ...
    Downloads: 1 This Week
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  • 2
    Kubernetes Handbook

    Kubernetes Handbook

    Cloud native application architecture practice handbook

    Cloud native is a behavioral method and design concept. In its essence, all behaviors or methods that can improve resource utilization and application delivery efficiency on the cloud are cloud-native. The history of cloud computing is a history of cloud native. Kubernetes opened the prelude to cloud native 1.0. The emergence of service mesh Istio led to microservices in the post-Kubernetes era. The rise of serverless has enabled cloud native to advance from the infrastructure layer to the...
    Downloads: 1 This Week
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  • 3
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data.
    Downloads: 0 This Week
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  • 4
    IIAB

    IIAB

    Internet-in-a-Box, build your own library of Alexandria

    Internet-in-a-Box (IIAB) is a “learning hotspot” that brings the Internet's crown jewels (Wikipedia in any language, thousands of Khan Academy videos, zoomable OpenStreetMap, electronic books, WordPress journaling, “Toys from Trash” electronics projects, etc.) to those without Internet. You can build your own tiny, affordable server (an offline digital library) for your school, your medical clinic, your prison, your region, and/or your very own family, accessible with any nearby smartphone,...
    Downloads: 1 This Week
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  • 5
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 5 This Week
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  • 6
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 0 This Week
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  • 7

    ImatiSTL

    Fix STL files for 3D printing

    ...ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
    Downloads: 0 This Week
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  • 8

    Advanced Numerical Instruments 3D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani3D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 21 This Week
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  • 9

    Advanced Numerical Instruments 2D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani2D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 7 This Week
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  • 10

    connect3d

    Reconstruct Water-Tight Triangulation from Point Cloud

    This software reconstructs water-tight triangulations from point clouds, interpolating the points. It approximates the triangle mesh which minimizes the sum of all triangles' longest edge. As a result, it can interpolate much more sparse sampling as state-of-the-art algorithms. Run-time is in practice linear to that of the Delaunay triangulation of the points. The software is designed as a command-line tool. It can also be used as a library. A plug-in for the Meshlab geometry software is available as well.
    Downloads: 0 This Week
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  • 11
    csg.js

    csg.js

    Constructive solid geometry on meshes using BSP trees in JavaScript

    csg.js is a JavaScript library implementing constructive solid geometry (CSG) operations on polygonal meshes using BSP trees. With CSG, you build complex 3D shapes by combining primitives using Boolean operations like union, subtract, and intersect. The library focuses on clarity and correctness: its implementation is intentionally concise and readable so developers can understand the algorithm, while still correctly handling tricky edge cases such as overlapping coplanar polygons. ...
    Downloads: 0 This Week
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  • 12
    DirectX mesh to jMonkeyEngine j3o converter. Can be used as command-line tool to perform batch conversion, or as library package in a jMonkeyEngine project. Written for jMonkeyEngine 3.
    Downloads: 0 This Week
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  • 13
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 14
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 15
    Field Model (FM) is a C++ library with classes representing fields and the meshes that fields are based on. FM is a component enabling the interchange of data that come in a variety of mesh and field types.
    Downloads: 0 This Week
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