Showing 31 open source projects for "collision"

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  • 1
    go1pylib

    go1pylib

    go1pylib is a Python library designed to control the Go1 robot

    go1pylib is a Python library designed to control the Go1 robot by Unitree Robotics. It provides an easy-to-use interface for robot movement, state management, collision avoidance, battery monitoring, and MQTT communication. Ideal for research and robotics development.
    Downloads: 0 This Week
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  • 2
    ToxTrac 2026

    ToxTrac 2026

    Free Animal Tracking Software

    ToxTrac is a free Windows program optimized for tracking animals. It uses an advanced tracking algorithm and includes Preprocessing, Background subtraction, Advanced collision and occlusion management, Post-processing, and Filters. It is robust; very fast; and can handle one or several animals in one or several environments. The program provides useful statistics as output. ToxTrac can be used for fish, insects, rodents, etc. If used, please cite: Rodriguez, A., Molares-Ulloa, A., Andersson, M., and Brodin, T. (2026). ...
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    Downloads: 155 This Week
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  • 3
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
    Downloads: 0 This Week
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  • 4
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 5

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 6
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    Downloads: 0 This Week
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  • 7
    Bot simulation main purpose is to help real bot developer to test their bot behaviors thanks to an openGL simulation with collision detection and a scriptable behavior in LUA.
    Downloads: 0 This Week
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  • 8
    Voxel CAD. Open source voxel editing and analyzing software. Edit and create multi-material voxel objects. Simulate the dynamics in a quantitative physics sandbox to test engineering designs or make moving creatures. www.voxcad.com for videos.
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    Downloads: 0 This Week
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  • 9
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 9 This Week
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  • 10
    SphereSim

    SphereSim

    Physical simulation of particle movements

    Physical simulation of particle movements. The computer program SphereSim simulates and animates the behavior and the movement of particles in a space. By forces (such as gravity in a particular direction and between the particles, repulsion of the particles against each other and from the walls, Lennard-Jones-Potential between particles) different physical effects in particle groups are calculated and shown, such as the Brownian motion. The application uses the programming language C++...
    Downloads: 0 This Week
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  • 11
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 1 This Week
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  • 12
    OpenRAVE
    Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
    Downloads: 0 This Week
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  • 13

    rp6simul

    rp6simul is a simulator for the RP6 robot (AREXX Engineering)

    ...Besides support for all peripherals on the robot base, the simulator also fully supports the m32 extension module, and both can be simulated either independently or simultaneously. Furthermore, a simple 2d environment can easily be created to test lighting, collision, motor speeds and so on. The simulator does not run native AVR files, but instead a thin wrapper is provided so that the AVR code can be compiled natively. Thanks to this wrapper, and a flexible Lua driver interface, the simulator emulates most of the IO registers, requiring no or minimal code modifications. rp6simul is primarily developed on Linux, but a Windows version will also be released.
    Downloads: 0 This Week
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  • 14
    The goal of project "defE" is to build a library to handle the simulation of the transformation and collision about deformable geometry using the sphere-spring system. It uses CUDA to deal with the enormous mount of parallel computable calculation.
    Downloads: 0 This Week
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  • 15
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 0 This Week
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  • 16
    This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead. A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
    Downloads: 0 This Week
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  • 17
    This is a development project for creating a C/C++ ultra peripherial collision Monte Carlo event generator.
    Downloads: 0 This Week
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  • 18
    A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
    Downloads: 0 This Week
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  • 19
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 20
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 6 This Week
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  • 21
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
    Downloads: 0 This Week
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  • 22
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 23
    vtkBioeng is a collection of C++ classes that extend the Visualization Toolkit (VTK). These classes feature collision detection, polydata model editing, and surface hole filling.
    Downloads: 0 This Week
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  • 24
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 25
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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