FreeSOLID is a library for collision detection of three-dimensional objects
undergoing rigid motion and deformation. FreeSOLID is designed to be used in
interactive 3D graphics applications.
Very good work. We've been recently porting Speed Dreams to FreeSOLID 2.1 for the collision detection code in our physics engines (previously using a bundled version of SOLID 2.0) ... and it was no more than a single snap ! Thanks again.