OpenGL Mathematics (GLM)
Plotting for Julia based on GR
Console-based GLSL Sandbox for 2D/3D shaders shaders
About The high-speed OpenGL, OpenCL bindings library
A project that has moved to GitHub
Support for legacy OpenGL in core profiles
3D Engine c++
virtual reality authoring toolkit created by artists, for artists
A multimedia framework based on Qt and FFmpeg
Doing 3D with Tcl
C++ Frontend for the RenderMan Interface
C++ header-only library that simulates GLSL math
Cross Platform GUI Toolkit
FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma
Growth-grammar related Interactive Modelling Platform
Tao3D is a programming language for real-time interactive 3D
Transformation virtual 3D object using a finger gesture-based system
GLSL shader prototyping tool based on Eclipse IDE.