OpenGL Mathematics (GLM)
Plotting for Julia based on GR
Console-based GLSL Sandbox for 2D/3D shaders shaders
About The high-speed OpenGL, OpenCL bindings library
A project that has moved to GitHub
Support for legacy OpenGL in core profiles
3D Engine c++
virtual reality authoring toolkit created by artists, for artists
Doing 3D with Tcl
C++ Frontend for the RenderMan Interface
C++ header-only library that simulates GLSL math
Cross Platform GUI Toolkit
Growth-grammar related Interactive Modelling Platform
Tao3D is a programming language for real-time interactive 3D
GLSL shader prototyping tool based on Eclipse IDE.
free implementation of the OpenGL Character Renderer
3D .NET engine for Windows, Linux, Mac
Get as many FPS as you need and amazing effects by rendering HTML/CSS