OpenGL Mathematics (GLM)
RenderDoc is a stand-alone graphics debugging tool
Plotting for Julia based on GR
Console-based GLSL Sandbox for 2D/3D shaders shaders
About The high-speed OpenGL, OpenCL bindings library
Augmented reality library based on OpenCV
A project that has moved to GitHub
Support for legacy OpenGL in core profiles
3D Engine c++
Collection of utility functions
virtual reality authoring toolkit created by artists, for artists
A simple 3D framework in C++
PureBasic software development kit for the OpenAL 3D audio API
Doing 3D with Tcl
C++ Frontend for the RenderMan Interface
A multimedia framework based on Qt and FFmpeg
C# graphics library used for 3D modeling, built with OpenGL/OpenTK
C++ header-only library that simulates GLSL math
Cross Platform GUI Toolkit