Showing 154 open source projects for "sprite"

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  • 1
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
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  • 2
    Ikonate

    Ikonate

    Fully customisable & accessible vector icons

    ...To learn more about the project and generate the icons online, visit Ikonate. Customized SVG icons as stand-alone files (perfect for designers who don't want to edit code) Customised SVG sprite with an html demo. Customized html demo of the icons as inline SVG. To customise icons with CSS you need to use the icons as either inline SVG or SVG sprite. Ikonate is NOT accessible out of the box and will never be. We've done our best to follow the best accessibility practices while building this software, but it's your role to adjust it and make it truly accessible inside your project. ...
    Downloads: 0 This Week
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  • 3
    Payment-icons

    Payment-icons

    Payment / Ecommerce related svg icon packs

    Payment-related svg icons for use in fonts or sprite sheets. The raw .svg output (from a mix of sketch and inkscape) is in the svg directory. The minified svg output is in the min dir. The easiest way to consume these icons is to npm install from github and use your favorite toolchain to build fonts or sprites. You'll need to use the svg like you do any other image asset. Exactly how will depend on what you're using in your build process.
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  • 4
    Simple Note VR

    Simple Note VR

    Notification system to display plain text in VR for Unity engine

    A simple notification system to display plain text in VR for Unity engine. Please go to the release page to download the package. Import the package into your own project, simply drag the "NotificationVR" prefab to the scene. Then, in your own script, call "SimpleNoteVR.Instance. Notify(string words, float lingertime)" to trigger plain text notifications.([lingertime is the duration that your notification will last for]). You can also choose to call "SimpleNoteVR.Instance.Notfiy_Hold(string...
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  • 5
    openbor

    openbor

    The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB

    ...Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. ...
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    Downloads: 134 This Week
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  • 6

    SPRITE

    Parallel SNP detection pipeline

    SPRITE is an open-source software package providing a parallel implementation of the Single Nucleotide Polymorphisms (SNP) detection genomic data analysis workflow. It consists of three tools: PRUNE for read alignment, SAMPA for intermediate file processing, and PARSNIP for parallel SNP calling.
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  • 7
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. ...
    Downloads: 1 This Week
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  • 8
    Symmetric Sprite Editor

    Symmetric Sprite Editor

    Create symmetric sprites: browse, save to PC, or store online

    This was a multi-user sprite creation tool.
    Downloads: 0 This Week
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  • 9
    Sprites for Processing

    Sprites for Processing

    Library to create and manage sprites

    A sprite is a 2D image created from a bitmap file and the S4P library supports creating, moving, resizing and rotating sprites. In addition S4P supports sprite image animation and pixel level transparency (see the ghost example). A sprite's movement can be defined in terms of speed, acceleration and direction leaving S4P to take care of the movement for you.
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  • 10
    Power Sprite Editor

    Power Sprite Editor

    Split and Rejoin sprite sheets.

    With PSE you can easily Split and Rejoin sprite sheets.
    Downloads: 0 This Week
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  • 11
    BPT2

    BPT2

    A set of library for C++ and a programming language

    This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
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  • 12
    DDS Tools

    DDS Tools

    Helper for the DDS file format

    Downloads: 1 This Week
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  • 13
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
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  • 14
    Dawn Of The Geek

    Dawn Of The Geek

    RPG old-school Dragon Quest-like sur un thème parodique

    ...Vous ne comprendrez peut-être pas tout mais j'espère que cette épopée au coeur de l'ordinateur vous marquera. NecroSare et son équipe (de bras-cassés) . Necrosare : Lead programer Papsi : Charac designer / Sprite designer Bêta-testeurs : Baggyman59 & Dockman & Calypso
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  • 15
    Scrawl.js

    Scrawl.js

    For the handling and manipulation of the HTML5 <canvas> element

    ...On starting, Scrawl.js investigates the HTML DOM and automatically creates controller and wrapper objects for each <canvas> element it finds. Can also generate visible canvas elements programatically, and add them to the DOM. Users create sprite and gradient objects using scrawl factory functions, set their styling and position, and render them onto the canvas element. Creation, positioning and styling can all be handled by a single call to the factory function. Sprites include: basic rectangles (Block), advanced rectangles capable of displaying images and sprite animations (Picture), circles (Wheel), single-line text (Phrase), and complex designs composed of lines, arcs and curves (Shape). ...
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  • 16
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
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  • 17

    Sprite Fight

    A fighting game demo+source

    Created with my Z macro language for Flat Assembler.
    Downloads: 0 This Week
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  • 18
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
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  • 19
    BJGL is a java game library what provides quick and easy assistance while building a 2D game! This project is still under development.
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  • 20
    PLEASE NOTE: We have discontinued distribution of this plugin on this site. Please visit the link below for more recent versions of this plugin and description.
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  • 21

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas. ...
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  • 22
    Compass

    Compass

    Stylesheet authoring framework

    ...With Compass, developers can write cleaner Sass code that compiles into consistent CSS across browsers without hand-coding workarounds. The framework also includes a command-line tool for compiling Sass, managing sprite sheets, and integrating with build workflows. It was widely adopted in the era before modern CSS standards caught up with mixins and variables, helping developers speed up styling while reducing redundancy. While less dominant today, Compass remains an important historical tool that influenced the evolution of Sass and frontend best practices.
    Downloads: 0 This Week
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  • 23
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
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  • 24

    Noni Sprite Font Generator

    Sprite Font Creator

    This software makes sprite fonts
    Downloads: 0 This Week
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  • 25
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to...
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