A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers

Features

  • Animated sprites with pixel exact collision detection
  • Multiple animations per sprite
  • Walkpoints, to let sprites walk automatically along a path
  • A* pathfinding
  • Particle emitters
  • Parallax scrolling
  • Bitmap fonts
  • Game states
  • Encrypted datafiles

Project Activity

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Categories

Game Engines

License

MIT License

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SDL Game Engine Web Site

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Additional Project Details

Intended Audience

Developers

User Interface

SDL

Programming Language

C

Related Categories

C Game Engines

Registered

2007-08-09