Showing 10 open source projects for "shader"

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  • 1
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    SwissGL is a compact JavaScript library that provides a streamlined abstraction layer over the WebGL2 API, designed to minimize boilerplate when building GPU-accelerated graphics, simulations, and procedural visualizations. Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function that unifies rendering and compute operations, allowing the creation of particle systems, GPGPU effects, and real-time simulations entirely on the GPU. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    ...It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system resources. Butterchurn supports preset-based rendering, enabling users to load, customize, and switch between a wide variety of visual styles that evolve over time with the audio signal. It can integrate with web audio sources, making it suitable for use in browser-based music players, streaming platforms, or standalone visualization tools. ...
    Downloads: 2 This Week
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  • 3
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    ...Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.
    Downloads: 0 This Week
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  • 4
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images. The library is structured around three components: textures (image sources), filters (shader pipelines), and canvases (render targets), making it easy to compose multiple effects. ...
    Downloads: 0 This Week
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  • 5
    Graphics Workshop

    Graphics Workshop

    Learn computer graphics by writing GPU shaders

    ...The workshop covers topics such as fragment shaders, procedural textures, rasterization, lighting, stylized rendering, and real-time ray tracing. It is designed so learners can focus on shader code while the surrounding WebGL and JavaScript harness is already provided. Projects are meant to run in real time on modern GPUs and encourage creative visual experimentation. It is especially useful for programmers who want a practical entry point into computer graphics without starting from a blank rendering engine.
    Downloads: 1 This Week
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  • 6
    MatCaps

    MatCaps

    Huge library of matcap PNG textures organized by color

    Matcaps is a comprehensive library of matcap (material capture) PNG textures organized by color, providing artists and developers with a wide range of materials for 3D modeling and rendering. Matcaps simplifies the process of applying consistent and realistic materials to 3D models, enhancing visual quality without the need for complex shader setups.
    Downloads: 13 This Week
    Last Update:
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  • 7
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
    Downloads: 0 This Week
    Last Update:
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  • 8
    DICOM Image Reader

    DICOM Image Reader

    A minimal Medical application to read and view DICOM (dcm) image file

    .... =============== Requirements: - Processor: Intel Pentium 4 processor or later that's SSE2 capable - RAM: 512 MB - Hard Disk: 1500 MB - Video Card: nVidia, ATI and Intel Shader Model 2 and Shader Model 3 video cards with 512 megabytes of RAM minimum - Supported OS: Windows 10, Windows 8, Windows 8.1, Windows 7 =============== Alternative software for Windows: Available on Ecwid - https://goo.gl/twBcAq =============== Android App: https://goo.gl/i4NX9K -------------- Chrome app Release Pro: https://goo.gl/p456N5
    Downloads: 12 This Week
    Last Update:
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  • 9
    Basic WebPage Builder

    Basic WebPage Builder

    Drag and Drop basic webpage builder

    .... ==== Official download also on Softpedia® - https://bit.ly/2AGwc7a ==== Requirements: - Processor: Intel Pentium 4 processor or later that's SSE2 capable - RAM: 512 MB - Hard Disk: 1500 MB - Video Card: nVidia, ATI and Intel Shader Model 2 and Shader Model 3 video cards with 512 megabytes of RAM minimum - Supported OS: Windows 10, Windows 8, Windows 8.1, Windows 7
    Downloads: 1 This Week
    Last Update:
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  • 10
    Little web game where the user has to find the detail that gradually changes in a picture, before time runs out.
    Downloads: 0 This Week
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