Showing 201 open source projects for "shader"

View related business solutions
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    LYGIA Shader Library

    LYGIA Shader Library

    LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL, etc.

    LYGIA is a shader library of reusable functions that will let you prototype, port or ship a project in just few minutes. It's very granular, flexible and efficient. Supports multiple shading languages and can easily be added to any project, environment or framework of your choice.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Roblox Shader

    Roblox Shader

    Download Roblox shader now and experience the power

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system.
    Downloads: 73 This Week
    Last Update:
    See Project
  • 3
    Iris

    Iris

    A modern shaders mod for Minecraft compatible with existing OptiFine

    Iris was created to fill a void that I saw in the Minecraft customization and graphical enhancement community: the lack of an open-source shaders mod that would let me load my favorite shader packs on modern versions of the game, while retaining performance and compatibility with modpacks. OptiFine, the current dominant mod for loading shader packs, has restrictive licensing that firmly stands in the way of any sort of tinkering, and is fairly notorious for having compatibility issues with the mods that I like. It's also mutually incompatible with Sodium, the best rendering optimization mod in existence by a large margin. ...
    Downloads: 17 This Week
    Last Update:
    See Project
  • 4
    Glslang

    Glslang

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL

    ...Right now, there are two test harnesses existing in glslang: one is Google Test, one is the runtests script. The former runs unit tests and single-shader single-threaded integration tests, while the latter runs multiple-shader linking tests and multi-threaded tests. Test results should always be included with a pull request that modifies functionality.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 5
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. ...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 6
    Xenia Canary

    Xenia Canary

    Xbox 360 Emulator Research Project

    Xenia Canary is an experimental fork of the Xenia Xbox 360 emulator that moves faster than the mainline project to trial bleeding-edge improvements. It focuses on game compatibility and performance by iterating quickly on GPU and CPU emulation paths, shader translation, and timing correctness. Canary builds are where risky optimizations, new backends, and rewrites land first so they can be tested by a wider community before stabilizing. The project emphasizes pragmatism: make more titles boot and run with fewer glitches, even if it means carrying experiments that later get refined or rolled back. ...
    Downloads: 112 This Week
    Last Update:
    See Project
  • 7
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    ...Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    Strato

    Strato

    Run Nintendo Switch homebrew & games on your Android device

    ...The emulator focuses heavily on high-level emulation of Switch subsystems, including kernel services and GPU behavior, to achieve usable performance on smartphones. It leverages components inspired by established projects like Ryujinx and Yuzu, particularly in areas such as shader compilation and system emulation. Strato emphasizes accessibility by targeting Android devices directly, removing the need for desktop-class hardware for Switch emulation. Despite being experimental, it represents a significant step toward portable, on-device emulation of modern consoles.
    Downloads: 92 This Week
    Last Update:
    See Project
  • 9
    Downloads: 6 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 10
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    SwissGL is a compact JavaScript library that provides a streamlined abstraction layer over the WebGL2 API, designed to minimize boilerplate when building GPU-accelerated graphics, simulations, and procedural visualizations. Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function that unifies rendering and compute operations, allowing the creation of particle systems, GPGPU effects, and real-time simulations entirely on the GPU. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 35 This Week
    Last Update:
    See Project
  • 12
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. ...
    Downloads: 30 This Week
    Last Update:
    See Project
  • 13
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    ...It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system resources. Butterchurn supports preset-based rendering, enabling users to load, customize, and switch between a wide variety of visual styles that evolve over time with the audio signal. It can integrate with web audio sources, making it suitable for use in browser-based music players, streaming platforms, or standalone visualization tools. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 14
    Roblox Shaders

    Roblox Shaders

    Roblox Shader – Download on Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system.
    Leader badge
    Downloads: 1,324 This Week
    Last Update:
    See Project
  • 15
    Blender GIS

    Blender GIS

    Blender addons to make the bridge between Blender and geographic data

    ...Display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads, etc.), get true elevation data from the NASA SRTM mission. Manage georeferencing information of a scene, compute a terrain mesh by Delaunay triangulation, drop objects on a terrain mesh, make terrain analysis using shader nodes, set up new cameras from geotagged photos, set up a camera to render with Blender a new georeferenced raster.
    Downloads: 133 This Week
    Last Update:
    See Project
  • 16
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    ...It helps developers analyze Vulkan and OpenGL ES applications at the system, frame, and draw-call levels to uncover GPU and CPU bottlenecks. AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets and textures, review shaders, and experiment with pipeline changes to validate optimizations. Beyond per-frame analysis, AGI correlates GPU activity with CPU threads and system events to diagnose contention, scheduling issues, and thermal or power constraints. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code. The library is optimized for performance and supports SIMD instructions across multiple architectures, including SSE, AVX, AVX2, AVX512, and ARM NEON, ensuring high efficiency on modern hardware. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Roblox Shaders Master

    Roblox Shaders Master

    Roblox Shader – Download for Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system.
    Leader badge
    Downloads: 79 This Week
    Last Update:
    See Project
  • 19
    Lively Wallpaper

    Lively Wallpaper

    Open-source software that allows users to set animated desktops

    ...Load HTML file or web address as wallpaper. Runs webgl, javascript.. basically anything that works on chrome. Audio Reactive Wallpaper support. Run GLSL shaders in browser. Custom shader renderer (coming soon.) Shadertoy.com urls are supported as wallpaper. Lively supports Windows screensaver. Any wallpaper can be used as a screensaver. Multiple monitors supported. Lively can be controlled with command-line arguments from the terminal. Can be paired with third-party scripting software like AutoHotkey. Easy to use; Just drag'n'drop media files & webpages into lively window to set it as wallpaper. ...
    Downloads: 120 This Week
    Last Update:
    See Project
  • 20
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a...
    Downloads: 29 This Week
    Last Update:
    See Project
  • 21
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. ...
    Downloads: 47 This Week
    Last Update:
    See Project
  • 23
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 24
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 25
    Taisei Project

    Taisei Project

    A free and open-source Touhou Project fangame

    Taisei is a free, open-source clone of the Touhou Project bullet hell shoot-'em-up games, written entirely from scratch. It aims to be a faithful recreation of the classic Touhou gameplay experience, complete with original assets that capture the aesthetics and charm of the original series. Built using portable and modern tools, it runs across platforms including Linux, Windows, macOS, and even web browsers via WebGL. The game is designed with accessibility and modding in mind, making it an...
    Downloads: 8 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next
MongoDB Logo MongoDB