TypeGPU is a modular TypeScript toolkit for working with WebGPU in a more type-safe and developer-friendly way. It lets developers define GPU logic with advanced type inference while still targeting WebGPU and WGSL-based execution. The project is designed for graphics, compute shaders, GPU programming, and high-performance browser or React Native experiments. It can generate WGSL from TypeScript-style functions, helping developers keep GPU code closer to the rest of their application logic. TypeGPU is useful for teams that want the power of WebGPU without losing the safety and tooling benefits of TypeScript. Its main value is making GPU programming more approachable, composable, and reliable for modern JavaScript and TypeScript projects.
Features
- TypeScript toolkit for WebGPU
- Advanced type inference
- WGSL shader generation
- Graphics and compute support
- Modular GPU programming model
- Browser and React Native use cases