glslCanvas is a JavaScript library for loading and animating GLSL fragment and vertex shaders inside HTML canvas elements with WebGL. Developers can attach shaders through HTML data attributes or instantiate a programmable canvas sandbox in JavaScript. The library automatically creates the WebGL context, compiles the supplied shader, and begins rendering it. Shaders can be loaded from inline strings or external URLs and reloaded while the page is running. Built-in uniforms expose elapsed time, viewport resolution, mouse position, and ordered texture inputs. Custom uniforms and textures can also be supplied, making the library useful for shader demos, generative graphics, interactive backgrounds, and learning tools.

Features

  • Automatic WebGL canvas initialization
  • Fragment and vertex shader loading
  • Inline and external shader sources
  • Live shader reloading
  • Built-in time, mouse, and resolution uniforms
  • Custom uniforms and texture inputs

Project Samples

Project Activity

See All Activity >

Categories

HTML/XHTML

License

MIT License

Follow glslCanvas

glslCanvas Web Site

Other Useful Business Software
Veeam Data Platform v13.1 - Get Your Free Trial Icon
Veeam Data Platform v13.1 - Get Your Free Trial

Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
Try it Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of glslCanvas!

Additional Project Details

Operating Systems

Windows

Programming Language

JavaScript

Related Categories

JavaScript HTML XHTML

Registered

2026-07-17