GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate. A public gallery lets creators browse, fork, and remix shaders, turning the site into a collaborative learning hub. Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.

Features

  • Live fragment-shader editing with real-time WebGL preview
  • Built-in uniforms like iTime, iResolution, and mouse input
  • Shareable links and a gallery for browsing and forking works
  • Minimal UI focused on code and visuals, not scaffolding
  • Fullscreen rendering for performance and presentation
  • Great for learning GLSL, live-coding, and visual experimentation

Project Samples

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License

MIT License

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Additional Project Details

Programming Language

JavaScript

Related Categories

JavaScript Software Development Software

Registered

2025-10-24