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With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
...It is designed to integrate the software with the Reprap project to create a simple "3d photocopier". The software was written for a PhD thesis and is currently in an incomplete state.
Multimedia asset management and manipulator for Étoilé
3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
This is a Rubik's Cube, 3x3x3 size, simulator.
It simulates Standard and WCA command algorithms, and show the movements using OpenGl.
It is completely coded using Qt Creator.
In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement.
Note: The source code is included in installer.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games!
Include an audio system, an thread system, events, entities, physics, etc.
This engine is written in C and C++. But can be used from both languages.
It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
In-flight navigation (and more) for private pilots (Linux).
...A separate application (NavMapMaker) is available to create your own maps based on scanned or other digital maps. So, you may stop buying expensive digital maps.
First release will be for the new state of the art Jolla mobile phone (http://www.linkedin.com/company/2649185) at the beginning of 2013.
At that time NavMapMaker will also be released for Linux, WinXP, Win7 (32/64 bits).
2. Framework to develop navigation applications. Build upon PilotNavigator to create your own navigation system.
Kalman Filter for EMGU Image Processing Applications
The Kalman filter is an algorithm which operates recursively on streams of noisy input data to produce a statistically optimal estimate of the underlying system state (Original Paper). The filter is named for Rudolf (Rudy) E. Kálmán, one of the primary developers of its theory. More information is available at Wikipedia, the Kalmn Filter was derived to solve the Wiener filter problem. The Wiener filter problem is to reduce the amount of noise present in a signal by comparison with an estimation of the desired noiseless signal. ...
Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a thread-safe C++ implementation please refer to http://sourceforge.net/projects/agastpp/
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
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The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
An image-masking application which revolves around the new user-friendly and interactive use of the standard 'magic wand' tool. Features an extensive preview system, interactive parameter adjustment and a node-based structure.
Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
Galileo is an open source photo-realistic 3D renderer. Galileo is being developed in an effort to provide an efficient, state of the art, monte carlo renderer for use in research and artistic endeavors.
A gathering of state-of-the-art tools for GPU based
image processing. They are the sourcecode for related research articles, and provide the basis for own experimentation.
All are being implemented forNVidia GPUs in Linux, hence the name "nvision" ;)
Jirr is a Java binding of the incredible Irrlicht Engine. Its aim is to get a state-of-the -art and high performance open source and cross platform 3D engine for Java programmers.
Platform independend, multithreaded fractal generator. Fine control over thread/CPU usage; unlimited precision; smooth/random/function coloring; supports color map files (over 1600 available); many image file formats. For any Java 1.5+ (32/64 Bit) VM.
CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
Collection of stamps and other resources for tuxpaint for use in, and specific to, Australian Schools. Content includes Australian coins, bank notes, signs, animals, plants, state flags, etc.
...Due to the fact that each step of the OCR process can be visualized you can get a quick idea of how OCR works and where the problems lie. However the program may be of minor/no use for end users in its current state.
GraPHPite is a highly customizable utility written in OO PHP for creating charts or graphs (Bar, Area, Pie, etc).
Users are encouraged to switch to PEAR::Image_Graph which is based on GraPHPite source. GraPHPite is in maintenance only state.
Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.