BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
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3D RenderingLicense
GNU General Public License version 2.0 (GPLv2), GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Bill's OpenGL Library
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