Open Source Linux Graphics Software - Page 25

Graphics Software for Linux

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  • 1
    Curv

    Curv

    A language for making art using mathematics

    Curv is a programming language for creating art using mathematics. It's a 2D and 3D geometric modelling tool that supports full colour, animation and 3D printing. Curv is a simple, powerful, dynamically typed, pure functional programming language. Curv is easy to use for beginners. It has a standard library of predefined geometric shapes, plus operators for transforming and combining shapes. These can be plugged together like Lego to make 2D and 3D models. Coloured shapes are represented using Function Representation (F-Rep). They can be infinitely detailed, infinitely large, and any shape or colour pattern that can be described using mathematics can be represented exactly. Curv exposes the full power of F-Rep programming to experts. The standard geometry library is written entirely in Curv. Many of the demos seen on shadertoy.com can be reproduced in Curv, using shorter, simpler programs. Experts can package techniques used on shadertoy as high-level operations for use by beginners.
    Downloads: 2 This Week
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  • 2
    DALL-E 2 - Pytorch

    DALL-E 2 - Pytorch

    Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis

    Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis neural network, in Pytorch. The main novelty seems to be an extra layer of indirection with the prior network (whether it is an autoregressive transformer or a diffusion network), which predicts an image embedding based on the text embedding from CLIP. Specifically, this repository will only build out the diffusion prior network, as it is the best performing variant (but which incidentally involves a causal transformer as the denoising network) To train DALLE-2 is a 3 step process, with the training of CLIP being the most important. To train CLIP, you can either use x-clip package, or join the LAION discord, where a lot of replication efforts are already underway. Then, you will need to train the decoder, which learns to generate images based on the image embedding coming from the trained CLIP.
    Downloads: 2 This Week
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  • 3
    DeadSimple Pixel Perfect Camera

    DeadSimple Pixel Perfect Camera

    An exceedingly easy-to-use pixel perfect orthographic camera script

    DeadSimple Pixel Perfect Camera is a Unity script that ensures crisp and clean pixel rendering for 2D games. It eliminates jitter and blur caused by scaling issues, making it ideal for developers working on retro-style pixel art games who need a plug-and-play solution.
    Downloads: 2 This Week
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  • 4
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To enable compiler optimizations, pass the flag --compilation_mode=opt, or -c opt for short, to each bazel build, bazel test and bazel run command. The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
    Downloads: 2 This Week
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    Draper

    Draper

    Decorators/view-models for Rails applications

    Draper adds an object-oriented layer of presentation logic to your Rails application. Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model. With Draper, you'd create a corresponding ArticleDecorator. The decorator wraps the model, and deals only with presentational concerns. In the controller, you decorate the article before handing it off to the view. In the view, you can use the decorator in exactly the same way as you would have used the model. But whenever you start needing logic in the view or start thinking about a helper method, you can implement a method on the decorator instead.
    Downloads: 2 This Week
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  • 6
    EmojiPackage

    EmojiPackage

    A collection of expression pack resources, Zhang Zhang is a classic

    Project address: Github , Code Cloud. Programmer's first emoji, you deserve it. The expression pack is used well, you don't need to find a girlfriend. Knowing the answer: What are some emojis that make you happy in a second? In this impetuous society, using words to communicate is often unsatisfactory, so now we prefer to use emoticons to vividly express our words at this moment. However, the expression packs will be more and more accumulated over time. At this time, it is very troublesome to find the expression pack. At this time, you need this sorted expression pack. More than 2,000 expression packs, if you find the expression pack you need, you can directly search for keywords. Strongly recommend this project as a Git version management project to enjoy permanent updates.
    Downloads: 2 This Week
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  • 7
    ExpectAnim

    ExpectAnim

    Describe your animation and run

    Describe your animation and run. Use setPercent to apply and modify the current step of the animation.
    Downloads: 2 This Week
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  • 8
    FancyScrollView

    FancyScrollView

    Scroll view component that can implement highly flexible animations

    A generic ScrollView component that allows you to implement highly flexible animations. It also supports infinite scrolling. Add the package to your Unity Project from the OpenUPM registry. When FancyScrollView updates the scroll position, it passes the normalized position of the viewport range to each cell. On the cell side, the cell itself controls the scrolling position and appearance based on the value of 0.0~. The sample uses Animator and mathematical formulas to implement scrolling movements.1.0. Only the number of cells needed for display will be generated and the cells will be reused. You can check the operation while actually increasing the number of data in the Demo. FancyScrollRect and FancyGridView also allow you to specify margins before the cells are reused while scrolling. You can also specify the number of seconds to move and Easing.
    Downloads: 2 This Week
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  • 9
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 2 This Week
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  • 10
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 2 This Week
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  • 11
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. This library is inspired by the Arms Trade Visualization project developed by Michael Chang and presented during Google Ideas INFO 2012. See original post. With Gio.js, it is easy to reproduce this fantastic data visualization model, and integrate it into web applications.
    Downloads: 2 This Week
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  • 12
    Goverlay

    Goverlay

    Goverlay is an easy graphical interface to configure MangoHud

    Goverlay is a graphical configuration tool designed to simplify and centralize the management of performance and visual enhancement utilities for Linux gaming environments. It provides an intuitive user interface that allows users to configure tools such as MangoHud for real-time performance monitoring, vkBasalt for post-processing effects, and OptiScaler for advanced upscaling techniques. By abstracting complex configuration files into a visual interface, it makes advanced system tuning accessible even to users who are not comfortable editing text-based configs. The software is particularly useful for gamers seeking to optimize frame rates, visualize system metrics, or enhance graphical fidelity without manually managing multiple tools. It supports multiple installation methods including Flatpak and AppImage, ensuring accessibility across different Linux distributions.
    Downloads: 2 This Week
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  • 13
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. Include HTMLGL.js into the project. Elements will be rendered in WebGL and their CSS Transform properties will be mapped to WebGL representation transformations. So DOM node itself will not be animated or displayed in order to avoid resource consumption.
    Downloads: 2 This Week
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  • 14
    Img Optimizer Gradle Plugin

    Img Optimizer Gradle Plugin

    Gradle plugin for optimizing PNGs

    Img Optimizer Gradle Plugin is a build-time utility for Android projects that automatically compresses PNG images to reduce APK size. It supports both lossless compression (no quality loss) and near-lossless or more aggressive compression modes, depending on configuration. The plugin runs during the Gradle build cycle, scanning image assets and applying optimizations transparently, which helps minimize the app’s binary footprint without manual image editing. Because it is integrated into the build, it can process only changed images and skip redundant work, improving performance. Its configuration is minimal, making it easy to adopt in existing Android projects. For apps sensitive to download size or memory usage, this plugin offers a practical way to squeeze out extra gains in deployment efficiency.
    Downloads: 2 This Week
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  • 15
    Interpolate

    Interpolate

    Swift interpolation for gesture-driven animations

    Interpolate is a powerful Swift interpolation framework for creating interactive gesture-driven animations. The idea of Interpolate is - all animation is the interpolation of values over time. Create an Interpolate object with a from value, a to value and an apply closure that applies the interpolation's result to the target object. Alternatively, you can specify multiple values for the interpolation in an array. The Swift compiler might have issues to infer the type of the array so it's best to be explicit. For other types of gesture recognizers that only report a beginning and an end (e.g. a UILongPressGestureRecognizer), you can animate directly to a target progress value with a given duration.
    Downloads: 2 This Week
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  • 16
    Its Hover

    Its Hover

    Icons that move with intent

    Its Hover is an animated icon library built for real interfaces, where icons respond to interaction with motion that feels intentional rather than decorative. Instead of shipping static SVGs, it provides React components with animation baked in using motion/react, so hover and interaction states are part of the component design from the start. The project is designed to drop cleanly into modern React stacks, including Next.js and shadcn/ui-based projects, with Tailwind-friendly styling patterns. Installation can be as simple as pulling in specific icons and their dependencies, and it supports a registry-style workflow that fits teams that want consistency across products. It’s also meant to be forked and modified: you can copy the source of any icon, tweak the animation curves, adjust stroke width, and refine styling to match your system.
    Downloads: 2 This Week
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  • 17
    LingBot-Map

    LingBot-Map

    A feed-forward 3D foundation model for reconstructing scenes

    LingBot-Map is a specialized project focused on mapping conversational or linguistic interactions within chatbot or AI-driven systems, providing a structured way to visualize and organize dialogue flows. It is designed to help developers understand how conversations evolve across different states, enabling better debugging and optimization of chatbot behavior. The system emphasizes mapping relationships between intents, responses, and transitions, creating a clear representation of conversational logic. It can be particularly useful in complex chatbot systems where multiple branches and conditions need to be managed effectively. The project supports extensibility, allowing developers to adapt the mapping system to different chatbot frameworks or AI models. Its design encourages clarity and transparency in conversational design, reducing ambiguity in dialogue flows. Overall, lingbot-map serves as a tool for improving the structure and reliability of conversational AI systems.
    Downloads: 2 This Week
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  • 18
    Lsky Pro

    Lsky Pro

    Your photo album on the cloud

    Lsky Pro is an open-source image hosting and management system designed to simplify file uploads and sharing. It provides a user-friendly interface for uploading, organizing, and sharing images, with support for custom domain settings and multiple storage backends like local storage, Qiniu, and Alibaba Cloud. Lsky Pro is ideal for developers and content creators who need a self-hosted, efficient image hosting solution.
    Downloads: 2 This Week
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  • 19
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    Look­ing for an open-source lib­rary that gives you graph­ics ab­strac­tion and plat­form in­de­pend­ence on ma­jor desktop, mo­bile and web plat­forms? Do you want it to have all the con­veni­ence util­it­ies around yet stay small, power­ful and not give up on flex­ib­il­ity? Here it is. And it’s free to use, even for com­mer­cial pur­poses. Among Mag­num es­sen­tials is a UTF-8-aware OS, filesys­tem and con­sole ab­strac­tion, a ver­sat­ile vec­tor math lib­rary and a slim C++11 wrap­per of Vulkan and OpenGL API fam­il­ies. Build on top of that or opt-in for more. Shaders and prim­it­ives for fast pro­to­typ­ing, al­gorithms, de­bug­ging and auto­mat­ic test­ing, as­set man­age­ment, in­teg­ra­tion with pop­u­lar win­dow­ing toolkits and a UI lib­rary. Everything fits to­geth­er but you still have a choice. There’s al­ways more than one way to do things.
    Downloads: 2 This Week
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  • 20
    MetaSprite

    MetaSprite

    A fast, self-contained, highly customizable Aseprite-to-Unity importer

    MetaSprite is a Unity plugin that enables developers to import Aseprite's .ase files directly into Unity as Mecanim animation clips and controllers. It supports rich metadata, allowing for manipulation of colliders, transforms, and message sending within Aseprite, streamlining the workflow for 2D game development.
    Downloads: 2 This Week
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  • 21
    Milton

    Milton

    An infinite-canvas paint program

    Milton is an open-source, infinite-canvas paint program that allows artists to sketch, draw, and paint without the constraints of a fixed canvas size. It combines the intuitive feel of raster-based painting with the scalability of vector graphics, enabling users to focus on creativity without worrying about resolution or canvas boundaries.
    Downloads: 2 This Week
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  • 22
    Motionity

    Motionity

    The web-based motion graphics editor for everyone

    Motionity is an open-source, browser-based motion-graphics editor designed to bring animation and video editing power to the web, blending the intuitiveness of drag-and-drop tools with advanced capabilities akin to desktop motion editors. It allows users to assemble video or image assets, layer them, and apply animation via keyframes — with customizable easing — giving fine-grained control over motion timing. In addition to keyframing, motionity supports layer masking, filters (color adjustments, blur, chroma-keying), trimming and cutting of video clips, and audio track integration, enabling creation of short animations, intros, social media videos, or animated slideshows directly in a browser without specialized software. It also supports animated text effects (fade, scale, type-writer), and can incorporate vector-based animations or Lottie animations.
    Downloads: 2 This Week
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  • 23
    OpenBrand

    OpenBrand

    Extract brand assets (logos, colors, backdrops) from any website

    OpenBrand is an open-source platform aimed at helping users generate, manage, and experiment with branding assets using modern AI-driven workflows. It focuses on simplifying the creation of brand identities by integrating tools for generating logos, visual assets, and design systems in a cohesive environment. The project is built with extensibility in mind, allowing developers to integrate additional AI models or design pipelines to expand its capabilities. It provides a structured approach to branding by combining automation with user input, enabling rapid prototyping of brand concepts without requiring deep design expertise. OpenBrand also emphasizes modularity and reproducibility, making it suitable for teams that want to standardize branding processes across projects.
    Downloads: 2 This Week
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  • 24
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs, troubles. Euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version. vec4 and mat4 variables must be aligned. (There will be unaligned versions later). cglm doesn't alloc any memory on heap. So it doesn't provide any allocator. You should alloc memory for out parameters too if you pass pointer of memory location.
    Downloads: 2 This Week
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  • 25
    PageFlip

    PageFlip

    3D Style Page Flip on Android

    This project is aimed to implement 3D style page flip on Android system based on OpenGL 2.0.
    Downloads: 2 This Week
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