Real-time physically based rendering engine for Android, iOS, and more
A standalone, large scale, open project for 2D/3D image processing
The open-asset-importer-library repository
RenderDoc is a stand-alone graphics debugging tool
3D Engine c++
Display, convert, and edit raster image and vector image files
virtual reality authoring toolkit created by artists, for artists
Support for legacy OpenGL in core profiles
Cross Platform GUI Toolkit
High performance image processing library in C++
Fractals generator with powerful functionality.
LBP implementation in multiple computing platforms (ARM,GPU, DSP...)
X-Plane plugin which controls the Saitek Instrument Panel